Entry tags:
December 2023 & January 2024 Test Drive Meme
December 2023 - January 2024 TDM
Introduction
Overflow TDM post found here
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Welcome to Folkmore's monthly Test Drive Meme! Please feel free to test drive any and all characters regardless of your intent to apply or whether you have an invite or not.
All TDMs are game canon and work like "mini-events". For new players and characters, you can choose to have your TDM thread be your introduction thread upon acceptance or start fresh. Current players are also allowed to have in-game characters post to the TDM so long as they mark their top levels ‘Current Character.’
TDM threads can be used for spoon spending at any time by characters accepted into the game.
Playing and interacting with the TDMs will allow characters to immediately obtain canon items from homes especially weapons or other things they may have had on their person when they were pulled from their worlds! There will always be a prompt that provides some sort of "reward" to characters who complete certain tasks.
🦊 New Star Children meet the Fox still in their worlds, and she brings them into the new realm of Folkmore. As you follow her, your body begins to change and new characteristics emerge. These may stay for a while, or perhaps they will hide away after. And during all of this, the Fox explains to you where you will be going: to Folkmore.
and then... you fall like a shooting star, falling to the land in a burst of starlight.
🦊 Experienced Star Children are already familiar with this time of the month. There are shooting stars all across the sky, and some fall to the land, which means the Fox has brought new arrivals. These newly arrived Star Children will face some tests, but Thirteen wants the more seasoned residents to participate as well.
Perhaps you follow the falling stars on your own, or perhaps the Fox simply teleports you there, but it appears you too will be part of this.
Content Warnings: School Detention, Time Not Passing, Forced Reflection/Confession, Potential Violence
Welcome to detention. Star Children, whether they're new arrivals to Folkmore or old hands, find themselves sitting at two person desks in a library. Perhaps there's only two Star Children, perhaps up to four or five. Regardless, each Star Child has a slip of paper in their hands which spells out why they are in detention, a secret detention slip no one else can read. Which, whew, because the reason any Star Child is in detention is for something they've never been punished for, something they might reasonably have thought they got away with, something they know was wrong.
The door to the library opens, and Kuma Lisa enters. She explains that Star Children will be in detention for four hours, and by the end of detention, they will need to reflect on what they did and express contrition. The headmistress gives no further guidance before leaving and closing the doors behind her.
Four hours is a notable chunk of time, but it's not so long, is it? Surely it's possible to wait it out without making good on the assignment… Or perhaps it's enough to write about it in one of the notebooks on the table in front of each student, without explaining it to another soul. Star Children are welcome to try whatever they want. However, they may notice an oddity with the clock. Namely, no matter how many times the second hand ticks around a circle to mark a whole minute, the minute and hour hands don't progress. It's the same minute over and over and over—
Detention is four hours, but how long four hours takes is entirely up to the Star Children in detention. Read every book in the library. Throw a dance party. Get high. Pull weapons out of the books. All matter of non-magical weapons. Nothing immediately happens upon pulling those weapons—no monsters to make detention less boring. Unless people make progress reflecting on their transgression, communicating about it with another Star Child, and showing penitence for it, time won't pass. Reality warps to stay in the same minute, minute after minute, hour after hour.
What's it going to be? Never ending detention or personal accountability?
However long it takes, it only takes four hours in the realm of Folkmore.
A word of warning to those who grabbed weapons, they will be attacked on their way home after detention. They will be attacked by creatures out of storybooks. Star Children will need to know the literary weaknesses of these creatures, good luck, or the help of someone else coming along who does know their weaknesses. At least there's some excitement in the day after four long long hours.
Welcome to detention. Star Children, whether they're new arrivals to Folkmore or old hands, find themselves sitting at two person desks in a library. Perhaps there's only two Star Children, perhaps up to four or five. Regardless, each Star Child has a slip of paper in their hands which spells out why they are in detention, a secret detention slip no one else can read. Which, whew, because the reason any Star Child is in detention is for something they've never been punished for, something they might reasonably have thought they got away with, something they know was wrong.
The door to the library opens, and Kuma Lisa enters. She explains that Star Children will be in detention for four hours, and by the end of detention, they will need to reflect on what they did and express contrition. The headmistress gives no further guidance before leaving and closing the doors behind her.
Four hours is a notable chunk of time, but it's not so long, is it? Surely it's possible to wait it out without making good on the assignment… Or perhaps it's enough to write about it in one of the notebooks on the table in front of each student, without explaining it to another soul. Star Children are welcome to try whatever they want. However, they may notice an oddity with the clock. Namely, no matter how many times the second hand ticks around a circle to mark a whole minute, the minute and hour hands don't progress. It's the same minute over and over and over—
Detention is four hours, but how long four hours takes is entirely up to the Star Children in detention. Read every book in the library. Throw a dance party. Get high. Pull weapons out of the books. All matter of non-magical weapons. Nothing immediately happens upon pulling those weapons—no monsters to make detention less boring. Unless people make progress reflecting on their transgression, communicating about it with another Star Child, and showing penitence for it, time won't pass. Reality warps to stay in the same minute, minute after minute, hour after hour.
What's it going to be? Never ending detention or personal accountability?
However long it takes, it only takes four hours in the realm of Folkmore.
A word of warning to those who grabbed weapons, they will be attacked on their way home after detention. They will be attacked by creatures out of storybooks. Star Children will need to know the literary weaknesses of these creatures, good luck, or the help of someone else coming along who does know their weaknesses. At least there's some excitement in the day after four long long hours.
🦊 Star Children, new and old, in groups of 2-5 are in detention for something they did wrong & haven't been punished for.
🦊 Kuma Lisa explains detention lasts four hours, and people have to express regret for what they did by the end.
🦊 Time doesn't pass unless Star Children make progress toward that assignment.
🦊 It always takes four hours in Folkmore time.
🦊 Star Children who draw weapons from books during detention will be attacked on their way home.
🦊 Kuma Lisa explains detention lasts four hours, and people have to express regret for what they did by the end.
🦊 Time doesn't pass unless Star Children make progress toward that assignment.
🦊 It always takes four hours in Folkmore time.
🦊 Star Children who draw weapons from books during detention will be attacked on their way home.
Content Warnings: Theft, Glitter Bombs, Minor Power Nerfing
There's a problem with the nonexistent mail delivery system in Folkmore. Gifts are being delivered to residents' addresses—their correct addresses, even if they live in the woods—but those recipients, written on a fat cream label, cannot pick them up, teleport them, or otherwise move them under their own power. These gifts sit in garish and contrasting colors that make certain to draw attention to themselves. Hello, here they are.
Anyone else can pick these packages up, from the person next door to a stranger walking by. There's so many gifts around it's easy to pick one up, remove the label, and go on one's way. Few people are home all the time, and even if they are, what are they going to do? Pick it up themselves? Ha! It's freereal estate. Star Children with abilities to see inside the packages can see something they want badly within as extra motivation to go for it.
When Star Children open their ill gotten gains, these packages explode in a glitter bomb that coats everyone within a ten foot radius. This glitter is impossible to wash out, magic away, or otherwise remove for twenty-four hours. Walk, swim, fly, or otherwise go about with glittery evidence of the crime committed.
Almost always. If it were guaranteed, where would the fun be in that?
The rare fortunate criminal or the original recipient, helped by another Star Child, will receive an item from home. This may even be a weapon or magical item. Those who receive an item will stop receiving gifts on their doorstep, whether they stole the gift or received it from a package addressed to them. They can keep stealing other people's gifts, but they will only receive a glitter bomb from then on.
Mischievous Star Children can even prank each other by changing the label and redelivering packages to someone else. Should that person get help to bring the gift inside, it still isn't their gift, not really, so it too will explode in glitter.
There's a problem with the nonexistent mail delivery system in Folkmore. Gifts are being delivered to residents' addresses—their correct addresses, even if they live in the woods—but those recipients, written on a fat cream label, cannot pick them up, teleport them, or otherwise move them under their own power. These gifts sit in garish and contrasting colors that make certain to draw attention to themselves. Hello, here they are.
Anyone else can pick these packages up, from the person next door to a stranger walking by. There's so many gifts around it's easy to pick one up, remove the label, and go on one's way. Few people are home all the time, and even if they are, what are they going to do? Pick it up themselves? Ha! It's free
When Star Children open their ill gotten gains, these packages explode in a glitter bomb that coats everyone within a ten foot radius. This glitter is impossible to wash out, magic away, or otherwise remove for twenty-four hours. Walk, swim, fly, or otherwise go about with glittery evidence of the crime committed.
Almost always. If it were guaranteed, where would the fun be in that?
The rare fortunate criminal or the original recipient, helped by another Star Child, will receive an item from home. This may even be a weapon or magical item. Those who receive an item will stop receiving gifts on their doorstep, whether they stole the gift or received it from a package addressed to them. They can keep stealing other people's gifts, but they will only receive a glitter bomb from then on.
Mischievous Star Children can even prank each other by changing the label and redelivering packages to someone else. Should that person get help to bring the gift inside, it still isn't their gift, not really, so it too will explode in glitter.
🦊 Gifts appear outside Star Children's residences, even those without residences.
🦊 Recipients cannot pick up the gift but any other Star Child can.
🦊 Almost all stolen gifts explode in a glitter bomb that leaves glitter for 24 hours.
🦊 Star Children can receive an item from home, even a weapon or magical item.
🦊 Star Children can prank each other by changing the labels/moving the packages.
🦊 Recipients cannot pick up the gift but any other Star Child can.
🦊 Almost all stolen gifts explode in a glitter bomb that leaves glitter for 24 hours.
🦊 Star Children can receive an item from home, even a weapon or magical item.
🦊 Star Children can prank each other by changing the labels/moving the packages.
no subject
"If you promise all that to me, I won't do any of that to you," Baphomet says. "Of course, that says nothing about any other Star Child in all of Folkmore. I might just post about it so they all know it's an option for them. We got some vampires. They need blood, and everyone gets hungry and if they don't eat hangry."
He grins.
no subject
"I would make them regret it," she grumbles, without much heat behind the words. Finally, she crosses her arms over her chest and glances away from Baphomet, glowering a hole in the desk. "... But. Fine. I promise on my word as a Blood Fiend that I won't do any of that to anyone here."
no subject
He checks to make sure Power doesn't have any fingers crossed as some cute way to get out of a promise. Baphomet rocks his chair back and forth a little on two legs, managing not to fall onto his back. "And I promise on my word as an Underworld god that so long as you don't I won't do any of that to you or inform others to."
That ought to meet Thirteen's requirements right? Power is sorry that it could happen to her and promised to do better. Here. He snaps his fingers again, and his slip of paper is open and unguarded on the desk.
Desecrated the graves of the dead for a Valentine's Day Dance with the Dead Party.
no subject
"... But that sounds like fun! What's wrong with that?! It's not as if the dead humans were using their bodies!"
She is firmly on team Dance with the Dead Party!
no subject
He cannot say he was particularly doing his best at the time, but he was wanted by the police and couldn't go into London like a normal god and do whatever. So dance dance dance it was.
"People get upset about that kind of thing. There were riots back in the day." He sighs. He's not exactly sorry at the moment. Like he gets it, but it's hard to focus on that when so much bigger stuff happened.
no subject
As a demon that's basically living inside a human body like a hermit crab, Power is not the right person to talk to about respecting the sanctity of the dead, but as someone forced to live under human capitalism, she understands that they love their money!
"Maybe you could pay them back, for the bodies. Write an IOU receipt, maybe that will be enough to sate the fox."
no subject
"It was that old fashioned offense at doing shit with the dead thing," Baphomet says. He sighs. They were all wearing 'Lucifer died for our sins' t-shirts like her death was hilarious. Like the gods starting to die five months in was part of the show. "I get it. No one likes it when it's their dead ones. That's why I did it in the first place. Because gods have an extremely long track record of dying within two years where I'm from. So they were all out partying and enjoying living large on the last days of our lives. They didn't care about my death beyond how it entertained them, so I entertained myself on their dead."
He's been here long enough to see that now that he's bothering to think about this incident again. "I would want to kill anyone who did that with my parents corpses. So I get it. It was wrong. Won't due it again for the same reason you won't steal anyone's blood here. I don't want to give anyone else the right to do it."
Golden fucking rule.
no subject
"... You made that remorse look easy!" This is said with what sounds like genuine admiration. Power had to be gently bullied into self-reflection, Baphomet is good enough at this to do it unprompted!
"Does that mean that you're actually dead, right now?" She asks this the same casual way someone might ask a friend what their star sign is. Sorry buddy, she isn't good at being tactful!
no subject
He rocks back and forth on the two chair legs. "Not dead," he answers easily, not giving a fuck for the casualness. "Thought I'd die in April, but I'm still kicking. I'm just that fucking awesome."
Baphomet winks, and his flames burst from the side of his eyes.
cw, a bit of blood!
"Lucky for you! Evading death is a rare feat indeed. I, too, am 'fucking awesome!'"
She says this with the relish of someone who has just recently realized that she won't be reprimanded for swearing, and lets a brief spurt of blood shoot from her palm, forming itself into a spiral. See, look, Baphomet! You're not the only one who can do cool stunts!
no subject
Blood starts shooting from Power's palm, and shadows pool beneath Baphomet's chair. The dark gets darker. He's ready to shoot them up between them, but it's not an attack. It's showing off. Same as him.
"That's decently awesome," Baphomet agrees after putting on a good show of squinting at the blood spiral. "Cooler if you made it an animal."
no subject
"I believe you mean fucking awesome!" she gloats. It will be a while before she gets over this whole 'swearing' thing!
Unfortunately, that's the point when Power notices the darkness pooling underneath Baphomet's seat, and the sight of it makes her recoil so violently that she almost falls out of her chair. Now that whatever's keeping them there has been broken, she actually scrambles upright, knocking over the chair entirely, and darts to the other side of the room.
"Stop doing that!"
no subject
"Fucking cool ind—"
Baphomet blinks as Power runs the fuck away from him. He calls back the shadows an instant later, rights his chair, and gets out of it. He slouches, making himself shorter, less threatening.
"I've stopped. Could you tell me what's so fucking scary about shadows?"
no subject
"... Where I'm from, devils and fiends take their forms from human fears. The... the Darkness Devil is based on a primal fear, so they're one of the oldest and most terrible devils in Hell." She swallows. "... I beat them of course, but. I've no wish for a rematch. T'would be unfair to give them a second thrashing."
It's pretty obvious from the way her voice cracks and the way that Power is blatantly avoiding eye contact that this last part is absolute bullshit. Power remembers all too well how the fight against the Darkness Devil had gone; she'd barely survived it, and had nightmares for weeks afterwards.
"You're tricks are but a pale imitation. Don't get cocky."
no subject
"Then you might be stuck in here forever," Baphomet says lightly, "Pretty sure beating the fuck up of someone you're in detention with only gets you more detention. That's how it works. I don't make the rules."
Actually, Power is lucky he cannot simply sink them both in shadows into the Underground. At least, if he wanted to frighten the fuck out of her. His ego can handle not showing off to prove a scared girl wrong. Look at that. Growth.gif.
"Also means you know I won't try to beat you up. I got better places to be than this ol' library dimension."
He smiles.
no subject
She finally steps around the desks that she's been using as a makeshift barrier and begins heading towards the door, nose in the air.
"As we've both repented, we should be free to go, yes?"
no subject
Baphomet may not be able to rely on the Underground or his shadow powers to defeat someone else whose powers come from/utilize darkness, but he can blaze everything so hot there's no darkness whatsoever. It could use some workshopping, sure, but if it comes to a battle, he'll take it seriously.
He stands up and looks toward the door with her.
"Those were the rules, and we haven't even done any property damage. We should be golden."
no subject
... Even moreso at the thought of property damage! She speeds up, now fully grinning.
"Do you think the rules apply outside? Could we do property damage elsewhere?"
no subject
"I don't know any rules against that outside. If it is against the rules, we'll just land back in detention. We know how to get out of that."
He grins.