Entry tags:
December 2023 & January 2024 Test Drive Meme
December 2023 - January 2024 TDM
Introduction
Overflow TDM post found here
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Welcome to Folkmore's monthly Test Drive Meme! Please feel free to test drive any and all characters regardless of your intent to apply or whether you have an invite or not.
All TDMs are game canon and work like "mini-events". For new players and characters, you can choose to have your TDM thread be your introduction thread upon acceptance or start fresh. Current players are also allowed to have in-game characters post to the TDM so long as they mark their top levels ‘Current Character.’
TDM threads can be used for spoon spending at any time by characters accepted into the game.
Playing and interacting with the TDMs will allow characters to immediately obtain canon items from homes especially weapons or other things they may have had on their person when they were pulled from their worlds! There will always be a prompt that provides some sort of "reward" to characters who complete certain tasks.
🦊 New Star Children meet the Fox still in their worlds, and she brings them into the new realm of Folkmore. As you follow her, your body begins to change and new characteristics emerge. These may stay for a while, or perhaps they will hide away after. And during all of this, the Fox explains to you where you will be going: to Folkmore.
and then... you fall like a shooting star, falling to the land in a burst of starlight.
🦊 Experienced Star Children are already familiar with this time of the month. There are shooting stars all across the sky, and some fall to the land, which means the Fox has brought new arrivals. These newly arrived Star Children will face some tests, but Thirteen wants the more seasoned residents to participate as well.
Perhaps you follow the falling stars on your own, or perhaps the Fox simply teleports you there, but it appears you too will be part of this.
Content Warnings: School Detention, Time Not Passing, Forced Reflection/Confession, Potential Violence
Welcome to detention. Star Children, whether they're new arrivals to Folkmore or old hands, find themselves sitting at two person desks in a library. Perhaps there's only two Star Children, perhaps up to four or five. Regardless, each Star Child has a slip of paper in their hands which spells out why they are in detention, a secret detention slip no one else can read. Which, whew, because the reason any Star Child is in detention is for something they've never been punished for, something they might reasonably have thought they got away with, something they know was wrong.
The door to the library opens, and Kuma Lisa enters. She explains that Star Children will be in detention for four hours, and by the end of detention, they will need to reflect on what they did and express contrition. The headmistress gives no further guidance before leaving and closing the doors behind her.
Four hours is a notable chunk of time, but it's not so long, is it? Surely it's possible to wait it out without making good on the assignment… Or perhaps it's enough to write about it in one of the notebooks on the table in front of each student, without explaining it to another soul. Star Children are welcome to try whatever they want. However, they may notice an oddity with the clock. Namely, no matter how many times the second hand ticks around a circle to mark a whole minute, the minute and hour hands don't progress. It's the same minute over and over and over—
Detention is four hours, but how long four hours takes is entirely up to the Star Children in detention. Read every book in the library. Throw a dance party. Get high. Pull weapons out of the books. All matter of non-magical weapons. Nothing immediately happens upon pulling those weapons—no monsters to make detention less boring. Unless people make progress reflecting on their transgression, communicating about it with another Star Child, and showing penitence for it, time won't pass. Reality warps to stay in the same minute, minute after minute, hour after hour.
What's it going to be? Never ending detention or personal accountability?
However long it takes, it only takes four hours in the realm of Folkmore.
A word of warning to those who grabbed weapons, they will be attacked on their way home after detention. They will be attacked by creatures out of storybooks. Star Children will need to know the literary weaknesses of these creatures, good luck, or the help of someone else coming along who does know their weaknesses. At least there's some excitement in the day after four long long hours.
Welcome to detention. Star Children, whether they're new arrivals to Folkmore or old hands, find themselves sitting at two person desks in a library. Perhaps there's only two Star Children, perhaps up to four or five. Regardless, each Star Child has a slip of paper in their hands which spells out why they are in detention, a secret detention slip no one else can read. Which, whew, because the reason any Star Child is in detention is for something they've never been punished for, something they might reasonably have thought they got away with, something they know was wrong.
The door to the library opens, and Kuma Lisa enters. She explains that Star Children will be in detention for four hours, and by the end of detention, they will need to reflect on what they did and express contrition. The headmistress gives no further guidance before leaving and closing the doors behind her.
Four hours is a notable chunk of time, but it's not so long, is it? Surely it's possible to wait it out without making good on the assignment… Or perhaps it's enough to write about it in one of the notebooks on the table in front of each student, without explaining it to another soul. Star Children are welcome to try whatever they want. However, they may notice an oddity with the clock. Namely, no matter how many times the second hand ticks around a circle to mark a whole minute, the minute and hour hands don't progress. It's the same minute over and over and over—
Detention is four hours, but how long four hours takes is entirely up to the Star Children in detention. Read every book in the library. Throw a dance party. Get high. Pull weapons out of the books. All matter of non-magical weapons. Nothing immediately happens upon pulling those weapons—no monsters to make detention less boring. Unless people make progress reflecting on their transgression, communicating about it with another Star Child, and showing penitence for it, time won't pass. Reality warps to stay in the same minute, minute after minute, hour after hour.
What's it going to be? Never ending detention or personal accountability?
However long it takes, it only takes four hours in the realm of Folkmore.
A word of warning to those who grabbed weapons, they will be attacked on their way home after detention. They will be attacked by creatures out of storybooks. Star Children will need to know the literary weaknesses of these creatures, good luck, or the help of someone else coming along who does know their weaknesses. At least there's some excitement in the day after four long long hours.
🦊 Star Children, new and old, in groups of 2-5 are in detention for something they did wrong & haven't been punished for.
🦊 Kuma Lisa explains detention lasts four hours, and people have to express regret for what they did by the end.
🦊 Time doesn't pass unless Star Children make progress toward that assignment.
🦊 It always takes four hours in Folkmore time.
🦊 Star Children who draw weapons from books during detention will be attacked on their way home.
🦊 Kuma Lisa explains detention lasts four hours, and people have to express regret for what they did by the end.
🦊 Time doesn't pass unless Star Children make progress toward that assignment.
🦊 It always takes four hours in Folkmore time.
🦊 Star Children who draw weapons from books during detention will be attacked on their way home.
Content Warnings: Theft, Glitter Bombs, Minor Power Nerfing
There's a problem with the nonexistent mail delivery system in Folkmore. Gifts are being delivered to residents' addresses—their correct addresses, even if they live in the woods—but those recipients, written on a fat cream label, cannot pick them up, teleport them, or otherwise move them under their own power. These gifts sit in garish and contrasting colors that make certain to draw attention to themselves. Hello, here they are.
Anyone else can pick these packages up, from the person next door to a stranger walking by. There's so many gifts around it's easy to pick one up, remove the label, and go on one's way. Few people are home all the time, and even if they are, what are they going to do? Pick it up themselves? Ha! It's freereal estate. Star Children with abilities to see inside the packages can see something they want badly within as extra motivation to go for it.
When Star Children open their ill gotten gains, these packages explode in a glitter bomb that coats everyone within a ten foot radius. This glitter is impossible to wash out, magic away, or otherwise remove for twenty-four hours. Walk, swim, fly, or otherwise go about with glittery evidence of the crime committed.
Almost always. If it were guaranteed, where would the fun be in that?
The rare fortunate criminal or the original recipient, helped by another Star Child, will receive an item from home. This may even be a weapon or magical item. Those who receive an item will stop receiving gifts on their doorstep, whether they stole the gift or received it from a package addressed to them. They can keep stealing other people's gifts, but they will only receive a glitter bomb from then on.
Mischievous Star Children can even prank each other by changing the label and redelivering packages to someone else. Should that person get help to bring the gift inside, it still isn't their gift, not really, so it too will explode in glitter.
There's a problem with the nonexistent mail delivery system in Folkmore. Gifts are being delivered to residents' addresses—their correct addresses, even if they live in the woods—but those recipients, written on a fat cream label, cannot pick them up, teleport them, or otherwise move them under their own power. These gifts sit in garish and contrasting colors that make certain to draw attention to themselves. Hello, here they are.
Anyone else can pick these packages up, from the person next door to a stranger walking by. There's so many gifts around it's easy to pick one up, remove the label, and go on one's way. Few people are home all the time, and even if they are, what are they going to do? Pick it up themselves? Ha! It's free
When Star Children open their ill gotten gains, these packages explode in a glitter bomb that coats everyone within a ten foot radius. This glitter is impossible to wash out, magic away, or otherwise remove for twenty-four hours. Walk, swim, fly, or otherwise go about with glittery evidence of the crime committed.
Almost always. If it were guaranteed, where would the fun be in that?
The rare fortunate criminal or the original recipient, helped by another Star Child, will receive an item from home. This may even be a weapon or magical item. Those who receive an item will stop receiving gifts on their doorstep, whether they stole the gift or received it from a package addressed to them. They can keep stealing other people's gifts, but they will only receive a glitter bomb from then on.
Mischievous Star Children can even prank each other by changing the label and redelivering packages to someone else. Should that person get help to bring the gift inside, it still isn't their gift, not really, so it too will explode in glitter.
🦊 Gifts appear outside Star Children's residences, even those without residences.
🦊 Recipients cannot pick up the gift but any other Star Child can.
🦊 Almost all stolen gifts explode in a glitter bomb that leaves glitter for 24 hours.
🦊 Star Children can receive an item from home, even a weapon or magical item.
🦊 Star Children can prank each other by changing the labels/moving the packages.
🦊 Recipients cannot pick up the gift but any other Star Child can.
🦊 Almost all stolen gifts explode in a glitter bomb that leaves glitter for 24 hours.
🦊 Star Children can receive an item from home, even a weapon or magical item.
🦊 Star Children can prank each other by changing the labels/moving the packages.
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She'd even take Spock, take the pain and awkwardness of their last meeting over this creepy room with what felt like the sounds of clocks everywhere, but no time seeming to pass.
"Detention. How old are you, if you don't mind me asking. Because detention is usually for high school students, yeah? I haven't seen the inside of a high school classroom in longer than I want to admit. But there's got to be a way out of here. The windows and doors are too obvious. What else might work," she asked, casting her eyes from side to side, trying to evaluate all possibilities.
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"I'm twenty-eight," Nanami replies. It's been about a decade since he was in high school. Quite the decade. "The way out of here is to follow Kuma Lisa's instructions. It may hurt, but it is the most direct way out."
Nanami closes his eyes for a moment. He's already confessed to what is on his paper and said he regrets it. Now, he somberly looks at Christine, "I am sorry that I failed the children—though they would hate to be called that—entrusted in my care. Their teacher was down and couldn't protect them. It was up to me. I wish it were possible to go back and make up for that wrongdoing."
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"Same age as me." The past ten years had been rough on her, too. She'd studied medicine because she wanted to help people and volunteered to help Starfleet with the war effort because nobody wanted the Klingons to take over. And she'd just...never stopped helping Starfleet. Although she was about to right before she chose to come here.
And the somber look on Nanami's face is matched by hers. "That's...a hell of a thing to have to live to. To have to regret. Maybe, I don't know, maybe you can keep on teaching and learn from what happened?
And oh G-d, that means it's my turn, isn't it?" She took a deep breath and let it out. "This is...gonna sound weird, but I swear it's the truth. I broke my boyfriend's heart by singing about how excited I was to get to try something new, somewhere new. I didn't mean that I wanted our relationship to end, we could've tried long-distance or something, but the damage was done. He didn't wanna talk to me and that was it. Over. Because of a fucking song."
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Every adult, as an adult, has an obligation to children. Liking them, wanting them, none of that matters. When a child is in danger, it is an adult's responsibility to step up. If they need other forms of help, no adult has to be everything to them, but they should be something. He's about to say he's not a teacher. There's no teaching to continue, but Chistine shares her mistake. It's time to listen.
Singing in excitement sounds something like Gojo. The image of Gojo singing about some great opportunity, something just for him... In a way, it sort of happened when they were teens. Nanami nods. He understands both sides of it. "I doubt it was the song itself that did the damage," Nanami says, "Expressing your excitement to him without any demonstration of thought toward him and your relationship... It may or may not be fair, but I can see how that would be hurtful to someone."
He's not exactly gentle with words. Direct and to the point.
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She knows that she'll need to step up in more ways than even Starfleet expected of her. Especially since she doesn't see anyone else from the Enterprise there. And Christine has never been the sort to back down from a challenge. She knows her worth, she knows what she can do, so now she'll have to do it for teenagers and children.
"...yeah. You're right. We'd been having problems already, but that doesn't justify the way things happened. I think I was too in my own head. This is gonna sound wild, but we had a pair of time travelers from the future on the ship for a while. And one of them told me that I wasn't so much as a footnote in Spock's story. That got to me more than I wanted to admit at the time. So while I'm coming clean, it did get to me. Because I cared for him. Still do. But I don't think there's a way around this, at least not for now."
She felt dejected. She'd told Ortegas once that if she ever settled down with one person and a big part of her hoped it would be Spock. But it seemed that it wasn't meant to be.
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Time travel certainly sounds wild, but it presents circular logic. "If time travelers tell you the future and thus create it, by creating your insecurity, then what makes events happen the way they do. If it is the time traveler, then how does that work? How can they create the future they are from? It a logical paradox. Yet, it could be true. Perhaps you would have been more thoughtful if you weren't convinced it was doomed."
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Six weeks of court-mandated behavioral training and Milo was good.
"I...really don't know. But I believe Spock is destined for greater things. For a while, I really thought that I'd be by his side as he accomplished them. But I was shaken. My faith was broken. And that's on me."
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"Perhaps it's good you're leaving. You can focus on yourself instead of him." Everyone has to figure themselves out first.
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"Exactly what I was thinking. I need to figure out who I am and what I want before I do anything other than hooking up."
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In that way she's in the right place at the right time.
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She wasn't sure if this was the place she could do that, but at least it was a respite from the dirty looks.
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Others? It's up to them.
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Which, yes, is a Vulcan thing. But despite her heartache about Vulcans, it's still a good quote.
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