Entry tags:
December 2023 & January 2024 Test Drive Meme
December 2023 - January 2024 TDM
Introduction
Overflow TDM post found here
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Welcome to Folkmore's monthly Test Drive Meme! Please feel free to test drive any and all characters regardless of your intent to apply or whether you have an invite or not.
All TDMs are game canon and work like "mini-events". For new players and characters, you can choose to have your TDM thread be your introduction thread upon acceptance or start fresh. Current players are also allowed to have in-game characters post to the TDM so long as they mark their top levels ‘Current Character.’
TDM threads can be used for spoon spending at any time by characters accepted into the game.
Playing and interacting with the TDMs will allow characters to immediately obtain canon items from homes especially weapons or other things they may have had on their person when they were pulled from their worlds! There will always be a prompt that provides some sort of "reward" to characters who complete certain tasks.
🦊 New Star Children meet the Fox still in their worlds, and she brings them into the new realm of Folkmore. As you follow her, your body begins to change and new characteristics emerge. These may stay for a while, or perhaps they will hide away after. And during all of this, the Fox explains to you where you will be going: to Folkmore.
and then... you fall like a shooting star, falling to the land in a burst of starlight.
🦊 Experienced Star Children are already familiar with this time of the month. There are shooting stars all across the sky, and some fall to the land, which means the Fox has brought new arrivals. These newly arrived Star Children will face some tests, but Thirteen wants the more seasoned residents to participate as well.
Perhaps you follow the falling stars on your own, or perhaps the Fox simply teleports you there, but it appears you too will be part of this.
Content Warnings: School Detention, Time Not Passing, Forced Reflection/Confession, Potential Violence
Welcome to detention. Star Children, whether they're new arrivals to Folkmore or old hands, find themselves sitting at two person desks in a library. Perhaps there's only two Star Children, perhaps up to four or five. Regardless, each Star Child has a slip of paper in their hands which spells out why they are in detention, a secret detention slip no one else can read. Which, whew, because the reason any Star Child is in detention is for something they've never been punished for, something they might reasonably have thought they got away with, something they know was wrong.
The door to the library opens, and Kuma Lisa enters. She explains that Star Children will be in detention for four hours, and by the end of detention, they will need to reflect on what they did and express contrition. The headmistress gives no further guidance before leaving and closing the doors behind her.
Four hours is a notable chunk of time, but it's not so long, is it? Surely it's possible to wait it out without making good on the assignment… Or perhaps it's enough to write about it in one of the notebooks on the table in front of each student, without explaining it to another soul. Star Children are welcome to try whatever they want. However, they may notice an oddity with the clock. Namely, no matter how many times the second hand ticks around a circle to mark a whole minute, the minute and hour hands don't progress. It's the same minute over and over and over—
Detention is four hours, but how long four hours takes is entirely up to the Star Children in detention. Read every book in the library. Throw a dance party. Get high. Pull weapons out of the books. All matter of non-magical weapons. Nothing immediately happens upon pulling those weapons—no monsters to make detention less boring. Unless people make progress reflecting on their transgression, communicating about it with another Star Child, and showing penitence for it, time won't pass. Reality warps to stay in the same minute, minute after minute, hour after hour.
What's it going to be? Never ending detention or personal accountability?
However long it takes, it only takes four hours in the realm of Folkmore.
A word of warning to those who grabbed weapons, they will be attacked on their way home after detention. They will be attacked by creatures out of storybooks. Star Children will need to know the literary weaknesses of these creatures, good luck, or the help of someone else coming along who does know their weaknesses. At least there's some excitement in the day after four long long hours.
Welcome to detention. Star Children, whether they're new arrivals to Folkmore or old hands, find themselves sitting at two person desks in a library. Perhaps there's only two Star Children, perhaps up to four or five. Regardless, each Star Child has a slip of paper in their hands which spells out why they are in detention, a secret detention slip no one else can read. Which, whew, because the reason any Star Child is in detention is for something they've never been punished for, something they might reasonably have thought they got away with, something they know was wrong.
The door to the library opens, and Kuma Lisa enters. She explains that Star Children will be in detention for four hours, and by the end of detention, they will need to reflect on what they did and express contrition. The headmistress gives no further guidance before leaving and closing the doors behind her.
Four hours is a notable chunk of time, but it's not so long, is it? Surely it's possible to wait it out without making good on the assignment… Or perhaps it's enough to write about it in one of the notebooks on the table in front of each student, without explaining it to another soul. Star Children are welcome to try whatever they want. However, they may notice an oddity with the clock. Namely, no matter how many times the second hand ticks around a circle to mark a whole minute, the minute and hour hands don't progress. It's the same minute over and over and over—
Detention is four hours, but how long four hours takes is entirely up to the Star Children in detention. Read every book in the library. Throw a dance party. Get high. Pull weapons out of the books. All matter of non-magical weapons. Nothing immediately happens upon pulling those weapons—no monsters to make detention less boring. Unless people make progress reflecting on their transgression, communicating about it with another Star Child, and showing penitence for it, time won't pass. Reality warps to stay in the same minute, minute after minute, hour after hour.
What's it going to be? Never ending detention or personal accountability?
However long it takes, it only takes four hours in the realm of Folkmore.
A word of warning to those who grabbed weapons, they will be attacked on their way home after detention. They will be attacked by creatures out of storybooks. Star Children will need to know the literary weaknesses of these creatures, good luck, or the help of someone else coming along who does know their weaknesses. At least there's some excitement in the day after four long long hours.
🦊 Star Children, new and old, in groups of 2-5 are in detention for something they did wrong & haven't been punished for.
🦊 Kuma Lisa explains detention lasts four hours, and people have to express regret for what they did by the end.
🦊 Time doesn't pass unless Star Children make progress toward that assignment.
🦊 It always takes four hours in Folkmore time.
🦊 Star Children who draw weapons from books during detention will be attacked on their way home.
🦊 Kuma Lisa explains detention lasts four hours, and people have to express regret for what they did by the end.
🦊 Time doesn't pass unless Star Children make progress toward that assignment.
🦊 It always takes four hours in Folkmore time.
🦊 Star Children who draw weapons from books during detention will be attacked on their way home.
Content Warnings: Theft, Glitter Bombs, Minor Power Nerfing
There's a problem with the nonexistent mail delivery system in Folkmore. Gifts are being delivered to residents' addresses—their correct addresses, even if they live in the woods—but those recipients, written on a fat cream label, cannot pick them up, teleport them, or otherwise move them under their own power. These gifts sit in garish and contrasting colors that make certain to draw attention to themselves. Hello, here they are.
Anyone else can pick these packages up, from the person next door to a stranger walking by. There's so many gifts around it's easy to pick one up, remove the label, and go on one's way. Few people are home all the time, and even if they are, what are they going to do? Pick it up themselves? Ha! It's freereal estate. Star Children with abilities to see inside the packages can see something they want badly within as extra motivation to go for it.
When Star Children open their ill gotten gains, these packages explode in a glitter bomb that coats everyone within a ten foot radius. This glitter is impossible to wash out, magic away, or otherwise remove for twenty-four hours. Walk, swim, fly, or otherwise go about with glittery evidence of the crime committed.
Almost always. If it were guaranteed, where would the fun be in that?
The rare fortunate criminal or the original recipient, helped by another Star Child, will receive an item from home. This may even be a weapon or magical item. Those who receive an item will stop receiving gifts on their doorstep, whether they stole the gift or received it from a package addressed to them. They can keep stealing other people's gifts, but they will only receive a glitter bomb from then on.
Mischievous Star Children can even prank each other by changing the label and redelivering packages to someone else. Should that person get help to bring the gift inside, it still isn't their gift, not really, so it too will explode in glitter.
There's a problem with the nonexistent mail delivery system in Folkmore. Gifts are being delivered to residents' addresses—their correct addresses, even if they live in the woods—but those recipients, written on a fat cream label, cannot pick them up, teleport them, or otherwise move them under their own power. These gifts sit in garish and contrasting colors that make certain to draw attention to themselves. Hello, here they are.
Anyone else can pick these packages up, from the person next door to a stranger walking by. There's so many gifts around it's easy to pick one up, remove the label, and go on one's way. Few people are home all the time, and even if they are, what are they going to do? Pick it up themselves? Ha! It's free
When Star Children open their ill gotten gains, these packages explode in a glitter bomb that coats everyone within a ten foot radius. This glitter is impossible to wash out, magic away, or otherwise remove for twenty-four hours. Walk, swim, fly, or otherwise go about with glittery evidence of the crime committed.
Almost always. If it were guaranteed, where would the fun be in that?
The rare fortunate criminal or the original recipient, helped by another Star Child, will receive an item from home. This may even be a weapon or magical item. Those who receive an item will stop receiving gifts on their doorstep, whether they stole the gift or received it from a package addressed to them. They can keep stealing other people's gifts, but they will only receive a glitter bomb from then on.
Mischievous Star Children can even prank each other by changing the label and redelivering packages to someone else. Should that person get help to bring the gift inside, it still isn't their gift, not really, so it too will explode in glitter.
🦊 Gifts appear outside Star Children's residences, even those without residences.
🦊 Recipients cannot pick up the gift but any other Star Child can.
🦊 Almost all stolen gifts explode in a glitter bomb that leaves glitter for 24 hours.
🦊 Star Children can receive an item from home, even a weapon or magical item.
🦊 Star Children can prank each other by changing the labels/moving the packages.
🦊 Recipients cannot pick up the gift but any other Star Child can.
🦊 Almost all stolen gifts explode in a glitter bomb that leaves glitter for 24 hours.
🦊 Star Children can receive an item from home, even a weapon or magical item.
🦊 Star Children can prank each other by changing the labels/moving the packages.
Glitter bombed
It's important to colour-code your glitter bomb?
"Yeah this stuff is just..." He gives his head a shake, splattering some on the ground.
"Uhhhh, no I don't know what was in mine aside from glitter."
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Very important. One's glitter bomb should match their identity in a perfect world, but she's already gotten the impression that this isn't perfect.
"Annoying? Frustrating? Doomed to get into every crack and crevice available?" She's sure that a pack of glitter-loving children would be thrilled by this, but Ari's a grown-ass woman and she's trying to act like it.
"Me neither. Damnit! Does what's 'er name make off with people's personal possessions on a regular basis?"
no subject
"She kinda just does what she wants, but usually there's ways to get your stuff back by doing her trials. I didn't have much for her to take."
His sitar was tied to his heart and she couldn't take that.
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"But at least you usually get a reward after all that work. Sometimes you can buy it back with Lore too. Using your spoon."
(CW: drunkenness mentioned)
"Rewards. Rewards, I can work with. And I still can't believe I'm going to earn cash just by talking to people. I do that all the time! It's my job back home!"
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He considers it a moment. "Sometimes there's things to fight, but if you're not a fighter you can probably get some help."
He appreciates her enthusiasm about the rewards. Demyx is good at talking to people too. Usually.
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"Okay. Because I will definitely need help." The thought of her fighting was laughable to herself. She was tiny with noodle arms. She could barely manage heels!
And she is enthusiastic! For as long as she's been gainfully employed, at least part of that job required talking to people. She's an ace at it now.
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"Oh that's pretty lucky then, there's a lot of people who are into the whole fighting thing here." Demyx gushed with a bright smile.
Notably he was not volunteering. No way.
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"Like, how into fighting? Hello, good chum, let's have a brawl~~? Or, I will cut you?" Honestly, Ari wasn't into either situation.
Someone wanted to start shit, she was going to run.
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"I mean, mostly the first one. I've seen people look for sparring partners before, but mostly they're not dangerous. You have to watch out for the trials. That's when the monsters come out." He offers the advice wisely.
"But people will also protect you."
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Ari was thinking 'okay, manageable' at first, but then he brought up, well. "--wait, what?"
"They better. I'm soft and squishy and I only go to the gym because my fiancé does and I like to watch him use the rowing machine."
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"A lot of people would, you'll be okay. I'm sure of it." He was confident in that, at least.
"I've been to a lot of worlds, but not yours."
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"Well. I appreciate your confidence?" Ari herself, though? She wasn't so sure. New York was bizarre, but that was one of the reasons why she loved it so much. But this was a whole new level.
"You should go, if you get the chance. It's actually kind of amazing, how many countries and kinds of food there are." And most of those kinds of food can be found in a one mile square of Manhattan.
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"Yeah, I don't know." He muses. "I'm not sure how to get there. It's hard to find paths in the dark sometimes."
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"That doesn't at all sound creepy. Is there anything here which isn't creepy?" She hoped she didn't sound as pathetic as she felt.
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He blinks and then laughs. "Oh I mean, yeah it's creepy but I meant more that I was going through the dark corridors at home more than I do it here. It's fun for teleporting places, but that's what my world is like."
Darkness and light, basically. "This place most of the time isn't creepy though. There's a cool city under the water and everything."
(CW: depression)
"Ohhh. That doesn't sound like a set-up for a horror movie at all. I mean, it already has dark corridors, perfect for a slasher villain to be hiding in." Okay, during her and Josh's Netflix binges of depression, they might have watched all of the "Nightmare on Elm Street" movies. Maybe.
"Now that sounds cool. I always loved aquariums." Which was true. Sea Life Aquarium Arizona was the setting for at least half of her fond childhood memorieis.
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"It's definitely cool." Demyx gushes because frankly, that's the best new thing he's ever encountered. "I have aquarium walls in my apartment! At least, that's what it's like, but maybe I'm the one in the aquarium since everything is under water. But it's cool because the fish are always around, swimming and doing their thing."
no subject
Her coming-out process to her Grandma Pauline when she caught Ari making out with a cheerleader her Junior year of high school? Chaos, panic, disorder. And that had just been Ari's reactions. Grandma Pauline's were all those and more.
"Damn! Now I'm torn. 'Cause I kinda wanted to live in a treehouse because they're like treehouses. For grown ups. Hard to get cooler than that, but living in an aquarium? Tempting. Very tempting." She looked thoughtful, not one of her usual expressions.
no subject
There's a lot he doesn't remember. He's not going to worry about it.
"I was living on the lake at first, but I moved to the aquarium apartments as soon as they opened. I got the first one."
no subject
And Ari was now an entire world away from Grandma Pauline, so the old woman and her ancient Boomer prejudices could go take a hike.
"Aw, maaaaan. Now I have to make a decision! I hate that!" Maybe she'd flip a coin, she had to have a quarter around here somewhere.
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"I'm pretty sure you can have both places. It's convenient to keep the lake house when I'm out here because Tides is kind of far." He admits. "It's harder to get to because you either swim or take a submarine. But it's very very cool."
(CW: alcohol)
And the word 'submarine' made Ari light up. "A submarine? Seriously? Holy crap, that's cool."
(CW: alcohol)
"It's really cool, and when you go that way, sometimes the kraken will give you a push so you get to Tides faster. It's pretty fun. It's a friendly kraken." He says by way of explanation.
"I think it just likes attention."
(CW: alcohol)
(no subject)