Entry tags:
August & September 2023 Test Drive Meme
August & September 2023 TDM
Introduction
Welcome to Folkmore's bimonthly Test Drive Meme! Please feel free to test drive any and all characters regardless of your intent to apply or whether you have an invite or not.
All TDMs are game canon and work like "mini-events". For new players and characters, you can choose to have your TDM thread be your introduction thread upon acceptance or start fresh. Current players are also allowed to have in-game characters post to the TDM so long as they mark their top levels ‘Current Character.’
TDM threads can be used for spoon spending at any time by characters accepted into the game.
Playing and interacting with the TDMs will allow characters to immediately obtain canon items from homes especially weapons or other things they may have had on their person when they were pulled from their worlds! There will always be a prompt that provides some sort of "reward" to characters who complete certain tasks.
🦊 New Star Children meet the Fox still in their worlds, and she brings them into the new realm of Folkmore. As you follow her, your body begins to change and new characteristics emerge. These may stay for a while, or perhaps they will hide away after. And during all of this, the Fox explains to you where you will be going: to Folkmore.
and then... you fall like a shooting star, falling to the land in a burst of starlight.
🦊 Experienced Star Children are already familiar with this time of the month. There are shooting stars all across the sky, and some fall to the land, which means the Fox has brought new arrivals. These newly arrived Star Children will face some tests, but Thirteen wants the more seasoned residents to participate as well.
Perhaps you follow the falling stars on your own, or perhaps the Fox simply teleports you there, but it appears you too will be part of this.
Content Warnings: Difficulty seeing, possibility of drowning, forced relocation
Fog & Footsteps
Fog & Footsteps
Some Star Children find themselves on land. The air is foggy and damp, blurring and distorting vision making it difficult to tell where they are, what’s real and what isn’t until–finally–Star Children find themselves on wet sand. Continue marching forward and trees begin to form a skeletal border, dark shadows growing and stretching further into their depths. Star Children who have experienced being exiled before can feel a path through the trees should they choose to venture further. Star Children who haven’t been exiled can feel resentment building around them and have greater difficulty navigating the path ahead.The Will or the Wisp
Anyone who glances back may find footsteps in the sand alongside theirs. The more anyone looks back, the more prints appear. They’re inconsistent like their maker hops or flies part of the time or fades in and out of the physical universe… or something else. They may be human, or animal, or something Star Children can’t quite put a name to.
The longer Star Children dwell on them, the more tempting they are to follow—familiarity, comfort, curiosity, something. The footsteps eventually lead Star Children down a branching path toward a wall of thick, colorless fog. Inside the fog, there are enchanting wisps of light dancing just out of reach, urging Star Children to keep following. Just a little further, the sweet voices promise.A Magical Day
Continue onward and soon outlines appear in the mist, showing just who (or what) the earlier footsteps belong to–distorted human or animal shapes that exist only where fog is displaced by the will-o’-the-wisps they carry like lanterns. They lure Star Children deeper into Exile, all the while making promises they have no intention of keeping...
Salvation comes in the form of a fellow Star Child guided toward someone in distress by shifting sands. They radiate starlight that pierces through the thick fog around them, allowing people to find the sandy forest path toward The Beach. Once Star Children reach it, they will both find an old, sea-battered treasure chest which offers characters a personal item from home and either a nonfunctional compass or lantern. A will-o-the-wisp will fly directly into the item, which doesn’t seem to make it work. The compass needle points toward somewhere in Exile, not north. The lantern doesn’t light up. However, when the Star Child is truly lost, the compass will point where they need to go and the lantern will light up any darkness. Each Star Child can only receive either the compass or the lantern.
Whether passing directly through the forest path or guided back to it, Star Children find a shoreline extending in either direction. Some water laps against the beach, but farther out is the long expanse of tenuous reality. Come September, it fades into the distance until it can no longer be seen. The beach itself is in Exile, heavy with the weight of magic. It feels reassuring and encouraging. Star Children can indulge in a sunless day at the beach, playing in the sand, and soaking in the magic. Those wishing for a bit more warmth can explore the shoreline north to the Boat Bonanza at the port where the Encantado reaches the ocean.Key Points:
🦊 Star Children may pass through a thick fog to reach a wet, sandy path that passes through trees and leads to The Beach in Exile.
🦊 If they keep looking behind them on the path they will find footprints following alongside their own. Those footprints will try luring characters deep into fog using will-o’-the-wisp lanterns, leading them into the swamp so they can drown them.
🦊 A fellow Star Child can act as a light to guide lost characters back to the safety of shore.
🦊 Star Children that are rescued from the lure or who rescue another Star Child will be rewarded with a non-weapon memento from home and either a compass or a lantern (not both).
🦊 Star Children that don’t succumb will simply continue forward to The Beach without issue and will have opportunities to find a non-personal item from their home worlds being sold at the market. See below.
🦊 If they keep looking behind them on the path they will find footprints following alongside their own. Those footprints will try luring characters deep into fog using will-o’-the-wisp lanterns, leading them into the swamp so they can drown them.
🦊 A fellow Star Child can act as a light to guide lost characters back to the safety of shore.
🦊 Star Children that are rescued from the lure or who rescue another Star Child will be rewarded with a non-weapon memento from home and either a compass or a lantern (not both).
🦊 Star Children that don’t succumb will simply continue forward to The Beach without issue and will have opportunities to find a non-personal item from their home worlds being sold at the market. See below.
Content Warnings: Possibility of drowning, fetch quests
Boat Bonanza
Boat Bonanza
Whether venturing up the coastline from Exile, floating down the Encantado River, or simply being plopped into the water, Star Children new and old find themselves in water. A strong wave rolls up the beach to drag suspecting and unsuspecting alike. Playful pinkish-red dolphins spray people off boats into the river. Or Star Children find themselves treading water deeper than they are tall with no land in sight. No worries, those who need help getting out of the water will get it. Along the shore, spirits in boats will pick up anyone in need of a ride and bring them back through the fog to the sounds of shouts and cheers and music to a large clear spot in the fog.Flotilla Afterparty
Boats come into view. Boats of all shapes and sizes, from single person kayaks to large houseboats, fishing craft and sailboats. They rise and fall with the waves but aren't otherwise moving. Ropes, planks, and bridges tie the boats together. Whether approaching by river or by sea, new boats explore the outskirts of the great conglomeration of boats and attach themselves—increasing the size of the gathered ships. So many boats are gathered that the shore isn't visible from new boats tying up.
Everyone's welcome aboard and to wander from boat to boat. Starfish spirits offer games of chance at low tables on broad open decks under awnings. There are even holes in the bottom of the deck, so players can dip their feet in cool water. A cephalopod band plays upbeat music other spirits and Star Children can dance to in competition with a scavenging of seagull spirits singing sea shanties as loudly as they can two boats over. Far from them, jellyfish spirits offer places to rest in quiet, with curtains drawn and sound dampened. Many spirits offer food and drink—seafood or seafood shaped candy or in the case of mystery flavored taffy, sometimes seafood flavored candy. Those who don't want freshly rolled sushi or take a chance with the candies can always see the Wandering Dog cart on the shore, where the dogs try very hard to be included.
Come September, nymphs pop up in the waters and start shooing the boats away until only the houseboats and some submarines remain. Some go off on their lonesome, but more of them form flotillas that float along the coastline continuing their activities and coming to shore to pick up any who wish to join them. A restaurant flotilla, a meditative flotilla, music performance flotillas, and even gambling flotillas. Should people want off and the boats aren't ready to go to shore, sometimes Catbus shows up, able to leap whatever the distance.Fetchquest
At any time, during the boat festival or smaller flotillas, Star Children may find non-personal items from their home world for sale. It may be a weapon or magical item. These spirits can sense who is from the same world as an item and will only offer them to those Star Children. These aren’t free! After all, these spirits pulled up these items from chests in the water. Star Children will need to do a few favors or barter something else to obtain the item from home. Star Children who help in Vasilisa’s, now mostly staffed by spirits, will find they have an easier time bartering… unless it’s in the Cuttlefish Curiosities shop. If the cuttlefish spirit smells a whiff of the grumpy old octopus spirit who has taken over as chef, that Star Child will have to do twice the work.Key Points:
🦊 Explore your way to Nereid where the Encantado reaches the shore or get dropped into the water.
🦊 Enjoy an enormous boat festival! All kinds of boats! All kinds of activities!
🦊 In September, the boat festival will split into multiple flotillas floating around the shoreline.
🦊 Do favors or barter goods to receive a non-personal item from home. It may be a weapon or magical item. A magical gun from your world? Yes. Your personal magical gun with your dog’s name engraved in it? No.
🦊 Enjoy an enormous boat festival! All kinds of boats! All kinds of activities!
🦊 In September, the boat festival will split into multiple flotillas floating around the shoreline.
🦊 Do favors or barter goods to receive a non-personal item from home. It may be a weapon or magical item. A magical gun from your world? Yes. Your personal magical gun with your dog’s name engraved in it? No.
Luke Skywalker ✸ Star Wars: Legends
Unlike some others, Luke isn't morally or fundamentally opposed to sand, but he does tend to be wary of it and the way it always manages to get under his synthskin and into his prosthetic. Is it dangerous or ill-advised to head away from the beach and towards the swamp? Probably, but there do seem to be other people there and swamps aren't so bad. He's had plenty of good times in a swamp.
Plenty of leeches, too.
"Hey, pal?"
Luke is always happy to help out where and when he can - tying knots, offering some tinkering, promising never ever to cook but being willing to fix the stove. (Seriously, do not let him near your food. He'll either eat it, overspice it, or both.)
He's far from home, but this is novel and no one recognizes him - both things conspire to put him in a great mood. Maybe he tries to drag your character into helping out or offers a bit of food that he'd earned as payment:
- "Here, hold this for a moment, I just need to..." as he wriggles under something to adjust a knob or rivet.
- "Try this! I dunno what it is, but it's good." Or maybe, "Try this, it smells awful but tastes like...uh, something? Something good, but not good?"
You got questions, I got answers. HMU at
Boats!
"Is that...durian flavored candy?" is the first thing he says, mildly baffled. Such a thing seems a little out of place amongst the seafood theme, but ok.
He's just going to carry on with the conversation, and watch Luke's reactions, to figure out how to proceed from here.
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"It's disgusting!" His bright, easy-going smile might clash a bit with the black on black (with added black) look he has going on. While Luke isn't sporting a lightsaber, he certainly recognizes the look on the other man and files that information away for later. "Really, you ought to have some."
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"Yep," he confirms, after a few chews and then a swallow. "That's the stuff. Hopefully, no friendships are ended today over the love/hate divide."
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"Other than this, what else is good to eat around here? Any more fruit-based royalty I need to be wary of?"
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Boats!
He’s dressed in Jedi attire, though minus his cloak and boots due to being on the water. Those things having been placed aside somewhere for now. A long braid draped over his shoulder, Obi-Wan looks very different compared to his much older version. There is a lightsaber at his side though, also different from the one he would have later.
Craning his head, Obi-Wan watches, waiting patiently until he can let go.
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Chanel bootsone black glove. It's called fashion, sweetie. (Or at least that's his story and he's sticking with it.)It's likely that Obi-Wan can feel him in the Force, but on the whole, Luke tries to keep that sort of thing quiet. He's had some bad experiences being hunted for what he is and not advertising is prudent.
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“Was that Huttese?” He knows the language but isn’t familiar with all the expletives associated with it. Plus you didn’t hear it as much on Coruscant as, say, the Outter Rim.
He then looks the guy over, noting his taste in clothes. He sure seemed to like black. Definitely not his choice in colors.
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"If there are kids around, no, those are just nonsense sounds that you never heard me say." Which implies, that if they are comparatively alone, he most certainly said a string of utterly appalling language. Another lop-sided grin as he shakes out his hand - nearly got it pinched by something. "But, sometimes a bit of technology, advanced or otherwise is a real chuff-sucking leech."
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More effing boats
Only to have rope shoved at him. No, Mr. Skywalker. He doesn't think he will hold this rope. And now that he was here it became clear that the feeling was coming from this individual. Ah, he sees what Luke is trying to do. Allow him, just for curiosity sake, just to see how Luke reacts, reaching out with the Force to adjust said pesky little rivet. Don't ever tell him he's not helpful, Kenobi.
"There, now that was much easier wasn't it?"
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"Sure seems like it." With a wiggle and a squiggle, Luke gets himself out from under the boat and up on his feet. He doesn't react much to someone else using the Force around him; his smile is still bright and disarming as ever, but there's a hint of wariness around his eyes.
"I don't think we've met. I'm Luke."
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He watched the man as the name washed over him. That name; he'd heard it in a vision when the holochrons were combined. The attire is certainly interesting. Though Maul had learned quickly to assume nothing in this place. A hum.
"Indeed we have not and yet your name is familiar to me." Surprisingly not malicious. No, Luke. You are a special one indeed if you are the Luke. If. He pointed into himself, "I am Maul."
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"Sorry about that, it is good to meet you." In the same way that it's always good to meet another Force user. Even one so cold. If he were to be totally honest, cold is easier to deal with than the lightning cracking madness of C'baoth and, perhaps, a little of his relief seeps out into the Force?
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let's take a jaunt to that swamp
He hasn't found any lights yet but there's footprints aplenty leading towards it, in ways that don't really make much sense! He's contemplating touching some, see if there's any echoes he can get off them. Even though he specifically wore some gloves here to prevent any of those kind of mishaps from happening.
And he's crouched down to examine the prints now, his little droid friend BD-1 perched precariously on his shoulder so he could get a good look at them too, when Luke happens upon them.
"Oh hey!" he looks up, unaware that he looks like a huge weirdo crouched ominously down here poking at footprints, "What's up? See any funky lights?"
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"I did, actually. Sort of fluttering around what looked almost like a person." But he didn't properly sense somewhere there. It was odd, but he's seen stranger things in Dark-aligned swamps in the past. At least there's no Dathomiri here, right?
"Are there normally lights in there? Some kinda bug?"
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"There's always weird kark going on in the swamp. The lights are new, least as far as I can tell. Don't know if they're bugs or not but I heard that a few people had disappeared after following them, so I thought I'd check it out. Where did you see yours?" He leans back on his heels a little and the droid clinging to his back chirps out a suggestion that just makes Cal roll his eyes, "No bud, you can't use me as bait so you can get close enough to scan it."
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Skywalkers and sand
An unfamiliar voice has her heading in the stranger's direction. A bright white light seems to cut through the darkness - in multiple ways. Another Jedi? She definitely has to check it out.
From up in a tree, Ahsoka spots someone that... feels more familiar than they should. "Who are you talking to?"
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"Maybe I was wrong. I can't really sense anyone, not properly, but that doesn't always mean much."
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"These places have a tendency to show us people who aren't really here. At least, that's been my experience so far." Not that she has much in the way of that, having only been here for one standard month.
"If you want to make sure that it isn't really a person, we can always go investigate together."
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(Have you ever tried to land a freighter on) sand? He hates it too.
Luke was not a kid anymore by any metric, but it didn't stop Han from calling him that. He supposed he still called him that because it reminded him of times that were simplier and he missed simple.
"What do you make of this place?"
His brother-in-law's intuition was undeniable and his council over the years had proven itself time and time again. When Han was at a loss, trying to make sense of it with the people he cared about and trusted was ... usually his first move.
And yes. He's frowning.
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"What do think?"
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Did he have a lot of good feelings about places he was entirely unfamiliar with? No. But being a man that traveled across a vast galaxy, he had been to places he didn't know much about before.
His lips upturned just slightly at his mystical joke. It was a smile that Luke knew pretty well.
"There's something weird around here."
Some kind of magic that he hoped could be written off as 'The Force' which he'd at least come to a tenuous acceptance of. If this wasn't something that Luke recognized than he was pretty sure he hated it.
Sand. It's always sand, isn't it? /this is gonna mess with her head soooo much
No way.
She thought that she was prepared for just about anything. But there should have been two caveats: one, no telling her about her heritage that raised more questions than answers and two, seeing her former mentor-ish as a young man before he grew all grizzled and bitter would be a shock. A really big one.
So Rey just kind of stood there, slightly slack-jawed as she stared at young Luke Skywalker.
And his words jolt her back into reality. His presence in the Force is enormous, nearly blinding. Even so, she plasters on a smile and says "Hey, yourself. New, I take it?"
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"Fresh off the papple wagon. Wet behind the ears. Or, I don't know what the local phrase for that would be." If Rey doesn't mind, he'll move to shake hands.
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"No no, wet behind the ears works. Not a phrase I grew up with, but one I've heard and learned the meaning of here." And of course Rey doesn't mind, it's kinda nice to meet Luke before the...before. She eagerly takes his hand and shakes it firmly. "I'm Rey. It's--well, it's good to meet you."
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