Entry tags:
April 2023 Test Drive Meme
April 2023 TDM
Introduction
Welcome to Folkmore's monthly Test Drive Meme! Please feel free to test drive any and all characters regardless of your intent to apply or whether you have an invite or not.
All TDMs are game canon. You can choose to have your TDM thread be your introduction thread upon acceptance or start fresh. Each TDM will provide a scenario for how characters arrive in-game that particular month.
Playing TDMs will allow characters to immediately obtain canon items from homes especially weapons or other things they may have had on their person when they were pulled from their worlds! There will always be a prompt that provides some sort of "reward" to characters who complete certain tasks.
Current players are allowed to have in-game characters react to TDMs via the Network or make a log with the prompts. Current players are always encouraged to tag new people on the TDM!
TDM threads can be used for spoon spending at any time by characters accepted into the game.
Content Warnings: hallucinations, poison, giant worm
One minute you were a falling star, but as your body reforms you become aware of one important detail: it's friggin hot.
That's because you've landed in a desert! Yes, you have had the misfortune of landing in Cruel Summer, the hottest and arguably most dangerous part of Folkmore. Lucky you!
The first bit of good news is that you're pretty sure you can see a train station off in the distance, although it's extremely difficult to judge exactly how far off due to the flatness of the terrain. The second bit of good news is that you have awoken with either a canteen of water, or an umbrella to keep the sun off. The third bit of news - good or bad, depending - is that you've awoken near another Star Child. Whoever this is will have the opposite gift than what you received; if you have water, they have an umbrella, and if you have an umbrella they have water. Well, you know what they say: sharing is caring! Undeniably the water is a touch more important, so hopefully whoever has it isn't a colossal dick.
As you trek through the desert towards the distant structure, you will notice periodically the air off to either side of you will shimmer. You may dismiss it as merely the heat playing tricks, but if you choose to investigate you will find mundane weapons like swords, guns, shields, etc.
At some point as you walk, you will feel a tremor beneath your feet. It grows in intensity until suddenly the sand sprays everywhere as something bursts forth from the earth below!
Wavering above you is a blood red worm. It is large - end to end it runs about thirteen feet - and its segmented hide is tough enough that rocks bounce right off of it. You might have more luck with bullets or bladed edges, but it's still going to be a tough fight. It also boasts some impressive offensive tricks; its mouth is ringed with many rows of fangs, and itspits a thick yellow acid that will corrode your skin and your weapons if you're not careful. If that wasn't enough, during your fight you might here a sudden brrrrrrrrrapppp! as the creature farts lightning at you. Hilarious... until it knocks you to the ground.
You would do well to work as a team to take this monster down. You and your partner might have powers or skills that could come in handy, or maybe you're quick on the uptake when it comes to any new abilities afforded you by your new role!
If you defeat the worm in battle, a golden chest will appear. Inside of it are items from your homeworlds - these rewards are especially likely to be any weapons you owned back home.
But hey, maybe you're a lover, not a fighter. There's no judgement here in Folkmore. You can outrun the worm instead if you're both fast and clever - finding any terrain that is more rock than sand will give you a decided advantage.
Once you have either defeated or escaped the worm, you will find that you come upon a small group of tents. Under their shade are first aid supplies, and kiosks manned by fennec foxes offering water, food, and shaved ice. Nice!
One minute you were a falling star, but as your body reforms you become aware of one important detail: it's friggin hot.
That's because you've landed in a desert! Yes, you have had the misfortune of landing in Cruel Summer, the hottest and arguably most dangerous part of Folkmore. Lucky you!
The first bit of good news is that you're pretty sure you can see a train station off in the distance, although it's extremely difficult to judge exactly how far off due to the flatness of the terrain. The second bit of good news is that you have awoken with either a canteen of water, or an umbrella to keep the sun off. The third bit of news - good or bad, depending - is that you've awoken near another Star Child. Whoever this is will have the opposite gift than what you received; if you have water, they have an umbrella, and if you have an umbrella they have water. Well, you know what they say: sharing is caring! Undeniably the water is a touch more important, so hopefully whoever has it isn't a colossal dick.
As you trek through the desert towards the distant structure, you will notice periodically the air off to either side of you will shimmer. You may dismiss it as merely the heat playing tricks, but if you choose to investigate you will find mundane weapons like swords, guns, shields, etc.
At some point as you walk, you will feel a tremor beneath your feet. It grows in intensity until suddenly the sand sprays everywhere as something bursts forth from the earth below!
Wavering above you is a blood red worm. It is large - end to end it runs about thirteen feet - and its segmented hide is tough enough that rocks bounce right off of it. You might have more luck with bullets or bladed edges, but it's still going to be a tough fight. It also boasts some impressive offensive tricks; its mouth is ringed with many rows of fangs, and itspits a thick yellow acid that will corrode your skin and your weapons if you're not careful. If that wasn't enough, during your fight you might here a sudden brrrrrrrrrapppp! as the creature farts lightning at you. Hilarious... until it knocks you to the ground.
You would do well to work as a team to take this monster down. You and your partner might have powers or skills that could come in handy, or maybe you're quick on the uptake when it comes to any new abilities afforded you by your new role!
If you defeat the worm in battle, a golden chest will appear. Inside of it are items from your homeworlds - these rewards are especially likely to be any weapons you owned back home.
But hey, maybe you're a lover, not a fighter. There's no judgement here in Folkmore. You can outrun the worm instead if you're both fast and clever - finding any terrain that is more rock than sand will give you a decided advantage.
Once you have either defeated or escaped the worm, you will find that you come upon a small group of tents. Under their shade are first aid supplies, and kiosks manned by fennec foxes offering water, food, and shaved ice. Nice!
Content Warnings: emotional trauma, impalement
Giant death worms aren't the only danger in the desert, they're just the most obvious.
Even if you avoided the worms entirely, you still have to make it to one of the train stations in Cruel Summer. As you trek across the dunes you will gradually become aware that over the sound of wind and shifting sand you can hear someone singing. You feel an urge to follow the sound to its source.
This song could be anything - one that exists in your world or others, or just a melody spun in the air for the first time. Whatever it is, it is heart rending; tears may spring your eyes as you follow the sound, precious moisture falling to the thirsty desert ground.
The singing is coming from a cactus. It is taller than most humanoid creatures, tinted purple and pink at the tips, with abnormally long spines. Its song reminds you sharply of some deep loss from your past, and at the same time inspires a terrible compulsion to go to the cactus and sink against it.
And what a relief it is, to embrace that melody and feel the spines slide easily through your flesh to pierce your heart. You do not bleed. By some strange alchemy, your heartache drains from your body as liquid, filling the cactus and causing its flowers to bloom and its song to cease.
You could very well stay pinned there, dying a slow death of desiccation, but lucky for you Star Children are all over the place this time of the month and someone is bound to see that you need help.
Trying to pry someone off of the cactus is impossible. The key lies in the flowers - they must be removed. When they are, sweet liquid will spray from the place where it had grown, dousing the rescuing Star Child. With this impromptu shower comes psychic flashes of the painful memory that has trapped the victim.
Once all of the blooming flowers have been removed, the cactus will retract its spines and release its prisoner. There will be no physical wounds left from this encounter.
You will also discover nearby that there is now a golden chest. Inside of it are items from your homeworlds, although none of these items are weapons.
Thankfully, you should be able to reach either Oozlum or Obambo Station without further incident. At either of these you will be able to get some water and supplies, as well as get the hell out of Cruel Summer.
Giant death worms aren't the only danger in the desert, they're just the most obvious.
Even if you avoided the worms entirely, you still have to make it to one of the train stations in Cruel Summer. As you trek across the dunes you will gradually become aware that over the sound of wind and shifting sand you can hear someone singing. You feel an urge to follow the sound to its source.
This song could be anything - one that exists in your world or others, or just a melody spun in the air for the first time. Whatever it is, it is heart rending; tears may spring your eyes as you follow the sound, precious moisture falling to the thirsty desert ground.
The singing is coming from a cactus. It is taller than most humanoid creatures, tinted purple and pink at the tips, with abnormally long spines. Its song reminds you sharply of some deep loss from your past, and at the same time inspires a terrible compulsion to go to the cactus and sink against it.
And what a relief it is, to embrace that melody and feel the spines slide easily through your flesh to pierce your heart. You do not bleed. By some strange alchemy, your heartache drains from your body as liquid, filling the cactus and causing its flowers to bloom and its song to cease.
You could very well stay pinned there, dying a slow death of desiccation, but lucky for you Star Children are all over the place this time of the month and someone is bound to see that you need help.
Trying to pry someone off of the cactus is impossible. The key lies in the flowers - they must be removed. When they are, sweet liquid will spray from the place where it had grown, dousing the rescuing Star Child. With this impromptu shower comes psychic flashes of the painful memory that has trapped the victim.
Once all of the blooming flowers have been removed, the cactus will retract its spines and release its prisoner. There will be no physical wounds left from this encounter.
You will also discover nearby that there is now a golden chest. Inside of it are items from your homeworlds, although none of these items are weapons.
Thankfully, you should be able to reach either Oozlum or Obambo Station without further incident. At either of these you will be able to get some water and supplies, as well as get the hell out of Cruel Summer.

Mewtwo (humanized) | Pokemon anime/movieverse | Myth
[The heat is terrible, yes, but what’s more pressing to Mewtwo is how his body has reformed. The issue becomes clear the moment he places his hand on the uneasy surface of the sand; five fingers. Nails, under which sand is already gathering. He blinks and a strand of hair falls in front of his eyes. Reaching up, he finds rounded ears that he can tuck it behind.
He is human.
And that is incorrect.
Mewtwo attempts to scramble to his feet, but the unfamiliar shape of his body makes it difficult, and he falls back into the sand with a thud. The only clothing he has to protect him from the heat and grit is his cloak - oversized and hardly more than a rectangle of fabric. The canteen of water is unceremoniously tossed to the side as he desperately tries to get his bearings.
He needs to focus on something other than the horrifying wrongness of his body. The person in the sand next to him will do; he reaches out to grab them - in panic or in anger, it’s hard to tell. ]
“Where is the Fox?!”
[Shaved Ice]
[Trekking through the desert on feet you're not familiar with while being attacked by giant sand worms really takes it out of you. Not that the sand worms were much of a problem for him, but he would have preferred to sulk about unmolested. Destroying them didn’t even give him a temporary sense of catharsis - just more anger, more fuel for the fire.
But the heat and stress has smothered most of it in favor of a dull sense of despondency. By the time he reaches the tents, he has little fight left in him. He trudges through them aimlessly, a blank look on his face, not really comprehending any of it until he manages to stumble upon the fox offering shaved ice. The familiarity of it - he’s seen it sold in Kanto during the summer months - stirs something in him, though he’s not quite lucid enough to get any without assistance.
He does notice that there are toppings available, though, another reminder of home that makes him mutter in bemusement; ]
Red bean.
[Scarlet It Was]
[Mewtwo has never heard the song before, but like the shaved ice, it’s somehow reminiscent of home, sung in a style that reminds him of the lullabies he’s heard over the Lavender Town radio. Already disconcerted by the trials of the past few days, he wanders out in the early hours of the morning to search for its source. The sand at his bare feet is, at least, not quite so hot at that time of day.
A cactus that sings isn't all that unusual for someone from the world of Pokemon. It's not a species he recognizes (and it's not a Pokemon, certainly), but he quietly admires it anyway, the wordless melody emanating from it reminding him of...
Of what? That feeling he's known since before he can remember anything else? Of darkness and the faint rustling of bubbles rising slowly around him, of an ache for something he can't name? Of the phrase – always in his mind, somehow, with seemingly no source and no reasoning behind it - life is wonderful?
But why? He responds to it as he always has. And sinks his hands into the spines of the cactus, the pain from them drowned out by heartache for something he cannot remember.]
shaved ice.
Even if its childish.
He piles on bits of mochi and some colorful, flavored syrups. ]
Mm? Something the matter?
no subject
No....I was just...[It feels strange to talk using his actual vocal cords, instead of his powers. The words are odd to form with his mouth, even though his mind knows exactly what it wants to convey; he speaks them slowly.] I was not expecting to see all of this...here.
[The fox at the counter is geeentttly placing a cup of shaved ice in his hands. He looks down at it, befuddled. He must look quite foolish, a distant part of his mind notes.]
I...have never - had this. [Shaved ice, that is. He doesn't. Know what to do.]
Cruel Summer
The sudden way that he's grabbed visibly startles him for a moment, but not for too long before he relaxes and simply clasps his hand over one of the ones clutching to him so tightly. Whether it be panic or anger... well, both would be reasonable at this point in time and he isn't going to chastise.]
Certainly not here, though you shan't be without your opportunities to see her again. [Hythlodaeus shifts slightly, moving as if to pull the other up to their feet.] But not if you perish out here in the sand. Come along.
no subject
No - [But he will accept the help getting up - but then wobbles on plantigrade feet that he's so unfamiliar with. His eyes are wild, and it's clear that his objections are directed towards the Fox, not Hythlodaeus: ] - no! She has to change me back! I did not agree to this!
no subject
I completely sympathise with any grievances you might have about your current situation but if you wouldn't mind, I would like to get out of this heat before I dehydrate.
[He gets it. He does! But it's very hot!]
Take it slowly if you must, but we should start to move.
no subject
Thank Arceus that his powers are with him still - it's a simple thing to pick the bottle up with his mind, surrounding it with a faint blue glow, and move it into Hythlodaeus' hands.
His breathing is still heavy.]
Tell me where to go. [He never says this, but he's desperate enough to add; ] Please.
no subject
[That's interesting, but he takes the canteen regardless of the method by which it was moved into his hands. The faint glow behind his eyes glints for a moment and his expression grows keen as if he's trying to see something... then he relaxes and smiles and he puts his arm carefully around the other man to support him.]
I'll do one better, I'll come right along with you. Start walking this way.
[Though the hot breeze blowing across the sand has partially erased them, Hythlodaeus' footsteps still mark a trail in the direction he came from.]
I dare say both of us have been in this inhospitable environment for long enough.
no subject
Were you changed?
no subject
[Well... no prizes for guessing what this guy's problem is, but Hythlodaeus shakes his head as they start making their slow way across the sand. It's less of a lack of wanting to talk and more that it's very hot and the both of them saving their energy seems like the wiser course of action.]
In a manner of speaking, but not in any way that alarmed me as much as what you seem to be struggling with.
[And maybe he doesn't want to talk about it, but...]
Just what has you so wound up?
no subject
This is not my body. [And for emphasis: ] I am not a human.
[He doesn't realize it, consciously, but his expression is still somewhat desperate. He needs someone to understand.]
no subject
I see...
[And he does, indeed, see as his gaze shifts to something slightly distant and it seems as if he peers through the other for a moment.]
You really aren't are you? How cruel a thing to do.