Entry tags:
February 2023 Test Drive Meme
FEBRUARY 2023 TDM
INTRODUCTION
Welcome to Folkmore's monthly Test Drive Meme! Please feel free to test drive any and all characters regardless of your intent to apply or whether you have an invite or not.
All TDMs are game canon. You can choose to have your TDM thread be your introduction thread upon acceptance or start fresh. Each TDM will provide a scenario for how characters arrive in-game that particular month.
Playing TDMs will allow characters to immediately obtain canon items from homes especially weapons or other things they may have had on their person when they were pulled from their worlds! There will always be a prompt that provides some sort of "reward" to characters who complete certain tasks.
Current players are allowed to have in-game characters react to TDMs via the Network or make a log with the prompts. Current players are always encouraged to tag new people on the TDM!
TDM threads can be used for spoon spending at any time by characters accepted into the game.
Content Warnings: extreme weather
the time is near
in from the snow
the time is near
The earth is awakening.
You are aware of this fact before consciousness truly returns. One minute you were a falling star but as your body reforms you can sense the freshness of spring just around the corner. In your minds eye you can see circling birds in the sky, feel the first warm breeze of the season, and hear icicles melting into crystal puddles.
But something isn't right.
The moment you are truly awake you find yourself in what could generously be described as a shack built in the snowy wasteland of Wintermute. You and another Star Child are at least being kept warm by an electric heater, but there really isn't much in the way of amenities otherwise. More disturbingly, the entire shack has a deeply oppressive aura to it, encouraging the pair of you to leave as soon as you can.
But where can you possibly go?
Stepping outside reveals the answer, as parked not far from the shed is a dogsled, complete with warm winter gear to protect you from the cold.
The dogs themselves are the real marvels; not flesh and blood, the sled dogs are in fact automatons. The winter sun reflects off of their silver and copper bodies and the steady tick of their inner workings breaks the chilly silence. Each dog has a key sticking out of its back, turning slowly.
The oppressive sense you felt in the shack continues to grow. Your thoughts begin to turn negative: sad, paranoid, fearful. It is quite unbearable... until your eye falls on a delicate splash of purple against the snow.
Close to the dogsled, a single crocus pokes out of the ground.
The very sight of it calms you down. Picking it will make you feel happy, and you will find yourself blurting out the first pleasant memory that comes to mind.
The robodogs bark, delighted, encouraging you to climb aboard the sled and look for more of those flowers!
Every crocus you collect will make you feel positive emotions and the urge to share good personal moments with your companion. The more you find, the happier you will be... and you might get quite close to a total stranger as a result as well!
in from the snow
While you are out and about, you'll want to keep an eye on your team of dogs - they can and will lose power after a point. Your job as a good dog driver is to keep them wound up! Yes, you'll have to stop and physically wind the dogs back up when they lose steam.
You are likely to discover weapons jutting up from the snow. These are all unenchanted items, basic swords, guns, shields, etc., but the second you pull them from the snow the weather will take a turn for the worse. You may even be subject to a sudden avalanche! Hopefully you got the dogs wound up enough that they can get you out of there without any damage!
Eventually the dogs will choose to take you to Akhlut Station in Wintermute where you can catch the train somewhere a little warmer.
Content Warnings: Fungus, spores, live burial, mental confusion and hallucinations.
putting roots in my dreamland
coast is clear
putting roots in my dreamland
Willow is definitely warmer than Wintermute. The tail end of winter means that while much of the farmland is still blanketed in snow, the more wooded areas have large clear patches beneath the conifers. The ground here is damp and rich smelling. Poking out of the soil are tiny white mushrooms. These fungi glisten wetly, strangely compelling in their little rings of earth. You just want to take a closer look... maybe have a seat under the conifers and listen to the snow melt...
The mushrooms enchant anyone who gets close to them into simply staying put. They cloud the mind, leaving you in a dimly pleasant haze, while your body sinks slowly into the earth. The longer you stay, the more you sink - maybe a passerby can come and pull you out! If you don't wind up suffocated by dirt you will find that your head clears on its own once night falls. You will probably still need a hand pulling yourself out of the ground, but at least now you know what's going on.
The woods at night are not still - there are mice and owls and the usual nocturnal critters. There is also something else, something that moves slowly beneath the trees checking the mushroom traps. About eight feet tall, this lanky creature resembles a human skeleton held together by muscles and tendons of moss and fungus. Its head is a huge mushroom cap, underneath from which glitter a pair of bright blue eyes. If it finds any unfortunates stuck in the traps without anyone to help them, it will push their heads beneath the soil and hold them there until they die.
The sight of this creature inspires feelings of disorientation and hopelessness. These feelings are lessened when you are in close physical proximity with another Star Child, so it is to your advantage to stick together. The mushroom creature's objective remains the same: to feed the living earth with your body.
The creature is not particularly tough - its flesh is soft and gives way easily. You can defeat it easily with weapons or even your fists provided you can get close enough without succumbing to the disorientation and hopeless feelings. Oh, and you may not want to hit it on the head...
The mushroom cap, when struck, showers spores everywhere. These spores burn if they land on your skin, and if they get in your eyes they cause vivid hallucinations of ghostly figures reaching for you, trying to immobilize you. These hallucinations are so real that it is likely you will act as if they are real, standing still as if you are restrained.
If you defeat the mushroom creature, it will dissolve into the ground and leave in its place a wooden chest. Inside each of you will find some canon clothes and/or an item from your homeworlds.
coast is clear
Not far from the forest treeline, a bonfire burns merrily in the center of a circle of light green tents. The tents are kept warm by portable heaters, with some containing food and drink, and others offering small packs of seeds as gifts. These seeds are for common earth flowers and vegetables. One of the tents provides first aid supplies, in case you got roughed up fighting a giant mushroom or something.
The tents are staffed by squirrels and chipmunks. Just plain old ordinary squirrels and chipmunks. They don't speak - only chitter and occasionally screech - but they will help as best as their tiny paws allow.
This is a good time to recover, and also to talk to any other Star Children you may see.

no subject
"The world is a complicated place full of people not inclined toward going along with peaceful solutions," Mel says with poise, not the grumpy pout she feels toward her mother.
"In Folkmore, we may each try our own way and see how it goes. Should one of us make any obvious progress the other lacks, lets tell each other about it, okay?"
no subject
After all, he's been a mage his whole life. His magic showed young and early. There are other mages here who are more powerful but he doubts anyone just learning magic could outclass him so quickly. No matter how determined and smart they are.
"If you decide you want lessons, I live in Talaria. I teach magic there. Or I can point you towards the school if you'd like something more formal." Hawke offers her a hand to shake on the deal. "But you'll probably want to catch up with Jayce first. And Viktor. They're always at the forge so you'll never struggle to find them."
no subject
She smiles.
"Thank you. I suspect I may take you up on that one day. I agree, it is good to have benchmarks. Jayce and Viktor are excellent stepping stones on the way toward reaching you."
Mel hasn't told him she's from Noxus. In Noxus, however, they believe in equality, the sort where anyone can rise to the top, no matter their birth status or start in life. Her answer is a more peaceful approach to the same attitude. Poor Hawke doesn't know that she's been a mage since she was a little girl, even if she hasn't studied most of it. Her potential is immense.
no subject
He's not agreeing to a bet until he knows the details of the terms. Isabela taught him that. So did ending up naked a lot more than he should have in Low Town.
While he's undoubtably a fool, he can learn a lesson.
"I wasn't talking about magic," he says. "I was talking about catching up in the sense of hearing their news and what they've been up to. Getting back together with your friends."
Besides, Hawke didn't think Jayce knew any magic. Or not the sort of magic that Hawke could do or that he was teaching Viktor.
no subject
She sighs. "I know you have talked about solving a lot of problems with violence, and you have heard that I dislike using violence. So I would like to find a measure we can agree on is greater than the sum of the parts of being a mage. When I say as much, does anything come to mind for you?"
Mel squeezes the shoulder her hand is on. "Thank you. I will naturally catch up with both of them. I need to, truly. There is so much I have missed, and as I am sure you know, so much has been happening in Piltover recently."
no subject
Hawke really has no idea how to explain it in a way that will make sense without mentioning the Fade and everything else. He's going to try his best though. "A great spirit healer can even bring people back from the brink of death. Master that and I'll consider you better than me."
It's the only school of magic Hawke thinks suits Mel's desire for non-violence and the world can always use more healers. Maybe she'll be able to fix Viktor's problems.
no subject
"It's a deal, Hawke. I don't know that I can handle starting to learn about it tonight, but consider me interested in becoming your student to learn more about your magic system in general so that I can learn spirit healing," Mel says.
Her smile fades. "I don't expect that magic learned here, especially from another world, should come home with me, should Thirteen return me to Piltover. If it should, if that should happen, Piltover is in great need of a great spirit healer. I don't care that the Ethos bans magic and people would look upon me with horror as a mage. With what happened, what just happened," Mel thinks of Jayce and Viktor, if they can survive the initial blast, "it will be worth it for what that magic can accomplish. Thank you, Hawke, for more than the challenge, you have given me hope."
no subject
He shrugs. He'll figure something out when it comes to teaching her. Once she reaches the aura state then it'll be flying blind for both of them. Hawke never managed any great healing and what he did know was only from being with Anders for so long.
"Go spend time with your friends." He slung his staff over one shoulder, bladed end pointed out and his arm resting over the jeweled end. "I'm going to see if anyone else needs some attention. Pleasure to meet you, serah."
Hawke bows slightly, as he would to any noble back home. Of course, he tosses in a wink when he rises up just because he can. Just to see how she'll take it. Then he's off to wander the camp and find other injured parties.