Entry tags:
February 2023 Trial Event Plotting
Trial 10 Plotting Post
Welcome to our plotting post for this month's event! This plotting page doubles as our monthly CR meme. If you have questions about the trial, ask them below.
Mid February, the weather remains much the same as it has for a while now: Wintermute is frozen, Willow covered in snowdrifts, Epiphany a mess of slush, Cruel Summer dangerously cold at night, and Exile wrapped in a numbing fog. Still, slowly the sun is beginning to rise a little earlier, and the sun to set a little later. The weather may still be wintry, but it’s more the pretty-postcard sort.
A definite improvement is that the blackouts that plagued Folkmore have ceased completely. The wells leading to the dragon’s lairs in Wintermute have closed up once again, vanishing under fresh snow. Hopefully enough information was collected that those at Thoth Academy can map out the underground caverns a little better. And hopefully nobody is still trapped down there!
The Naturmechs are still available for use, although the same process of establishing a mental link must be utilized every time. There’s still plenty of snow you can shovel with them so it might be worth it!
The Fears stalking the Star Children can still be encountered, and can still be defeated.
Of course, older residents of Folkmore know that things are always likely to change on the thirteenth...
Reminders:
🦊 JAEGER TIME and FEAR ITSELF prompts from last month's trial are still in effect. Read more here.
🦊 February is a low intensity month.
🦊 February is a low intensity month.
OVER AND OVER AND OVER AGAIN★
You wake up. Checking your Relic will reveal two things: it is February thirteenth, and you cannot access the Network. Hm.
Maybe you get up and have breakfast, or do your morning workout, or just slam a bunch of coffee and shower. You go about your day however you like, finally tucking yourself into bed after the sun has set, falling into a restful slumber...
You wake up. Checking your Relic will reveal two things: it is February thirteenth, and you cannot access the Network. Hm.
Maybe you get up and have breakfast, or do your morning workout, or just slam a bunch of coffee and shower. This seems awfully familiar, doesn’t it?
You go about your day, and you realise that you know what’s going to happen before it does because it happened yesterday. Except it’s today. Again. It stays the same day until you fall asleep again and…
You wake up. Checking your Relic will reveal two things: it is February thirteenth, and you cannot access the Network. Hm.
The thirteenth of February is, for some, stuck on an endless loop. All those affected will be aware of what is going on; people NOT affected will be pretty clueless if someone tells them "the day has been repeating" and are likely to think you’ve maybe had a bit to drink or something.
Unusual events are not uncommon in Folkmore, but there is always a point to made. Stuck on repeat, you may begin to notice all the things that aggravate you, but you can’t stay angry forever and once you move past that you may begin to consider what good you can do with an endless day. You still have your free will even if the day seems predetermined, after all, and beings with free will always have the choice to choose kindness.
That of course is the key: Star Children must perform a genuine act of kindness that will affect another person to break the spell. What form will that act of kindness take? It’s different for everyone. For some people, helping an old lady cross the stress is enough, while others seem to need to do something a little more extreme, like building a Children's Hospital.
Once an act of genuine kindness has been performed, the day will stop repeating. Events will change, and you can move on with your life.
MOST FUN I EVER HAD★
Content Warnings: mood influencing events, NSFW prompts
Why's it feel so good?
Although it may not feel like it, spring is on its way. The spirits of Folkmore set candles and lanterns everywhere as a celebration of the return of the light after winter’s darkness.
In Wintermute, the ground floor of Cutting Edge has been turned into a trader’s market where spirits and Star Children are encouraged to exchange goods and services. The spirits are offering everything from foodstuffs to artisanal crafts to home appliances. Yes, there might be a rock creature who wants to trade you a toaster. If one has no physical goods to trade, a story is considered acceptable payment.
Over at the hot springs there is a nonstop party going on. It is a celebration of reversals and indulgence! There are heat lamps set up near food and beverage stations so you don’t freeze while enjoying your cakes and drinks of both the alcoholic and nonalcoholic variety. The springs themselves are open to all as usual.
Star Children are invited to build their own costumes and join the festivities. The costumes do not have to be serious or even that glamorous. Satire is welcomed (mockery of the Fox!) and so is depravity (dress up with a phallus if you want). Star Children who can't build their own costumes can ask someone else to do so, or have the Spirits paint their faces and bodies upon arrival.
What’s a party without a dance floor? There’s a large building serving as the hot spring’s own private club. It’s warm inside from all the moving bodies, so come on in and avoid the chill!
Thirteen figured Star Children might need a little bit of inspiration at this party, so she invited a friend of hers to provide some: Euterpe, the Muse of flutes and music! She has a stage to command, and command it she does. Her voice influences the Star Children, and different styles of music cause different effects.
They say I did something bad
If you’re not much of a dancer but still want to get physical, there is another building available. Inside is a roller skating rink, but one with a twist.
This particular rink is a fetish party.
That’s right - bring your sexy primal energy, and leave your inhibitions at home! Step into the kinky Rolla Lair to sample devious delights!
There are poles in the middle of the rink upon which spirits and Star Children can show off their athletic prowess. Go-go cages line the perimeter, with space to dance around them as well. Of course there’s a bar set to one side of the room, while the other side a full fledged dungeon is set up, complete with demonstrations! There are several private rooms down a short hall as well, each filled with all the toys and equipment anybody could possibly dream of.
Maybe you’ll meet someone to experiment with. Or maybe you just really want to rollerskate in vinyl hotpants.
Why's it feel so good?
Although it may not feel like it, spring is on its way. The spirits of Folkmore set candles and lanterns everywhere as a celebration of the return of the light after winter’s darkness.
In Wintermute, the ground floor of Cutting Edge has been turned into a trader’s market where spirits and Star Children are encouraged to exchange goods and services. The spirits are offering everything from foodstuffs to artisanal crafts to home appliances. Yes, there might be a rock creature who wants to trade you a toaster. If one has no physical goods to trade, a story is considered acceptable payment.
Over at the hot springs there is a nonstop party going on. It is a celebration of reversals and indulgence! There are heat lamps set up near food and beverage stations so you don’t freeze while enjoying your cakes and drinks of both the alcoholic and nonalcoholic variety. The springs themselves are open to all as usual.
Star Children are invited to build their own costumes and join the festivities. The costumes do not have to be serious or even that glamorous. Satire is welcomed (mockery of the Fox!) and so is depravity (dress up with a phallus if you want). Star Children who can't build their own costumes can ask someone else to do so, or have the Spirits paint their faces and bodies upon arrival.
What’s a party without a dance floor? There’s a large building serving as the hot spring’s own private club. It’s warm inside from all the moving bodies, so come on in and avoid the chill!
Thirteen figured Star Children might need a little bit of inspiration at this party, so she invited a friend of hers to provide some: Euterpe, the Muse of flutes and music! She has a stage to command, and command it she does. Her voice influences the Star Children, and different styles of music cause different effects.
🦊 Pop: Whatever emotions one has been feeling most lately will suddenly appear above your head. Words like "happy" or "sad" suddenly just floating above you, possibly revealing more than you’d like! These emotional signs will disappear after talking about said emotion with someone else.
🦊 Country: inspires a deep and urgent horniness, often with the urge to engage in exhibitionism and voyeurism. This urge only abates after indulging. What a fun group project that could be!
🦊 Classical: Hanahaki Disease in which victim coughs up flower petals when they suffer from one-sided feelings. It ends when they confess their feelings. These feelings do not have to be romantic - perhaps you’ve been hiding your disdain for someone, or your anger at something they’ve done.
🦊 Rock: The very first creature you lay your eyes on will be the most charming and irresistible thing you’ve ever seen. You will be temporarily infatuated with this person... or spirit... or walking bunny... Yes, you can become enchanted by NPCs. (You can of course play out any of Folkmore’s spirit people or animals - major NPCs such as Thirteen’s iterations are off limits so you’d have to obsess from afar.) This enchantment simply wears off over a period of time.
🦊 Jazz: Red string which temporarily attaches two people together. Physically! They can't cut the string and move away from each other. They must to share something physical (a kiss, a hug, etc) in order to break the string.
🦊 Metal: Temporary telepathy! You and someone else will be able to hear one another’s thoughts and feel one another’s feelings. This link wears off over time - embracing it speeds up the process. The more you resist this and try to deny or suppress the link the longer it will last.
🦊 Rap and Hip-Hop: You feel the urge to compliment a stranger… with some sick rhymes. It’s impossible to resist! If you’re lucky you might already know some songs whose lyrics you can borrow. If not, well, someone might be subjected to your personal attempts...
🦊 Electronic: Floating on a euphoric high, you are compelled to disclose a hope or dream to someone nearby. The urge passes once you have done so.
🦊 Country: inspires a deep and urgent horniness, often with the urge to engage in exhibitionism and voyeurism. This urge only abates after indulging. What a fun group project that could be!
🦊 Classical: Hanahaki Disease in which victim coughs up flower petals when they suffer from one-sided feelings. It ends when they confess their feelings. These feelings do not have to be romantic - perhaps you’ve been hiding your disdain for someone, or your anger at something they’ve done.
🦊 Rock: The very first creature you lay your eyes on will be the most charming and irresistible thing you’ve ever seen. You will be temporarily infatuated with this person... or spirit... or walking bunny... Yes, you can become enchanted by NPCs. (You can of course play out any of Folkmore’s spirit people or animals - major NPCs such as Thirteen’s iterations are off limits so you’d have to obsess from afar.) This enchantment simply wears off over a period of time.
🦊 Jazz: Red string which temporarily attaches two people together. Physically! They can't cut the string and move away from each other. They must to share something physical (a kiss, a hug, etc) in order to break the string.
🦊 Metal: Temporary telepathy! You and someone else will be able to hear one another’s thoughts and feel one another’s feelings. This link wears off over time - embracing it speeds up the process. The more you resist this and try to deny or suppress the link the longer it will last.
🦊 Rap and Hip-Hop: You feel the urge to compliment a stranger… with some sick rhymes. It’s impossible to resist! If you’re lucky you might already know some songs whose lyrics you can borrow. If not, well, someone might be subjected to your personal attempts...
🦊 Electronic: Floating on a euphoric high, you are compelled to disclose a hope or dream to someone nearby. The urge passes once you have done so.
They say I did something bad
If you’re not much of a dancer but still want to get physical, there is another building available. Inside is a roller skating rink, but one with a twist.
This particular rink is a fetish party.
That’s right - bring your sexy primal energy, and leave your inhibitions at home! Step into the kinky Rolla Lair to sample devious delights!
There are poles in the middle of the rink upon which spirits and Star Children can show off their athletic prowess. Go-go cages line the perimeter, with space to dance around them as well. Of course there’s a bar set to one side of the room, while the other side a full fledged dungeon is set up, complete with demonstrations! There are several private rooms down a short hall as well, each filled with all the toys and equipment anybody could possibly dream of.
Maybe you’ll meet someone to experiment with. Or maybe you just really want to rollerskate in vinyl hotpants.
HOW THE WORLD WORKS★
Content Warnings: interdimensional kidnapping, enforced sharing time.
Many Star Children will have experienced the 'safe space' memories of the Naturmechs already; they manifest in your mind's eye as a memory place, someplace they remember fondly. This is not a living memory or a scene playing out, it is only the location.
The safe space pocket dimension works by separating the mind/soul from the body - this is why being stuck there can kill the flesh. Now they can be accessed by the entire person - soul and body.
The entry to the safe space works thusly: one must realise that they need help, and then accept help from another person. The two things may be entirely unrelated; one may realise they feel depressed and need to talk it out, and then someone just happens to hold the door for you because you’re struggling with your groceries. As with many things in Folkmore, it’s not an exact science.
Once this helping connection is made, you and your helpful fellow will be sucked into the safe space. Inside, you are meant to connect, heal, bond, and of course help each other. If you happened to go to your best friend for advice on a situation, this is likely to be a pretty good experience. If someone just picked up your scarf for you, it could be significantly more awkward.
In order to leave the safe space, one must experience some emotional change and improvement. You may not be able to solve a problem completely, but achieving a state of calm or acceptance can do the trick. A door will appear somewhere in your safe space through which you can return to the real world.
Are you the stubborn sort? Or is your helper not helping? Then this comforting location will begin to twist and warp, becoming frightening and threatening before you are both rudely ejected.
For those who bond very deeply through this process, they can become soulmates temporarily for a week. (Players may convert this link to a permanent one through a spoons purchase, but if you link to the thread in which you become bonded for a week you get a half-off discount!)
Many Star Children will have experienced the 'safe space' memories of the Naturmechs already; they manifest in your mind's eye as a memory place, someplace they remember fondly. This is not a living memory or a scene playing out, it is only the location.
The safe space pocket dimension works by separating the mind/soul from the body - this is why being stuck there can kill the flesh. Now they can be accessed by the entire person - soul and body.
The entry to the safe space works thusly: one must realise that they need help, and then accept help from another person. The two things may be entirely unrelated; one may realise they feel depressed and need to talk it out, and then someone just happens to hold the door for you because you’re struggling with your groceries. As with many things in Folkmore, it’s not an exact science.
Once this helping connection is made, you and your helpful fellow will be sucked into the safe space. Inside, you are meant to connect, heal, bond, and of course help each other. If you happened to go to your best friend for advice on a situation, this is likely to be a pretty good experience. If someone just picked up your scarf for you, it could be significantly more awkward.
In order to leave the safe space, one must experience some emotional change and improvement. You may not be able to solve a problem completely, but achieving a state of calm or acceptance can do the trick. A door will appear somewhere in your safe space through which you can return to the real world.
Are you the stubborn sort? Or is your helper not helping? Then this comforting location will begin to twist and warp, becoming frightening and threatening before you are both rudely ejected.
For those who bond very deeply through this process, they can become soulmates temporarily for a week. (Players may convert this link to a permanent one through a spoons purchase, but if you link to the thread in which you become bonded for a week you get a half-off discount!)

Enrico Pucci | JJBA: Stone Ocean | Familiar
Player Name: Star
Player Pronouns: He/Him
Player Contact:
Preferred Tag Style: Either, will match partner
Monthly Pacing: A little slow since my PC has decided to die for Reasons I Am Still Figuring Out so I'm using a bluetooth keyboard on my phone.
OOC Limitations/Disinterests: Good with any of the things, though anything sexual/romantic will be, uh, with a lot of inherent blockades.
General character information
Character Name: Enrico Pucci
Permissions: 🦊 Permissions w/opt-in and out
OOC Intro? 🦊 Link to OOC Intro
Character Role: Familiar
🦊 Manifested Traits ➟ Currently only able to accidentally change into a komondor dog and hopefully soon a black panther
🦊 Exploring ➟ Trying to control both of these forms instead of just kind of randomly changing into them. It's emotionally tied, not that he knows this yet.
Public Knowledge: The only thing he's really said publicly is that, well, he's a priest. He hasn't even said his name, he's a mess and a half right now.
General CR information
Wanted CR: Positive influences would be cool since most of this dude's adult life has been spent dealing with inmates in a prison, manipulating the hell out of people to do his will, and literally being a zealot jackhole. Wouldn't be against the slowest of slowburn building into a ship with someone, but that will depend on a lot. Also people that will quietly push him out of his comfort levels and reminders that he doesn't have to keep to the whole priest thing.
Unwanted CR: N/A. Bring it all on.
Goals For Your Character:
🦊 Goal/Arc ➟ Tihs doofus realizing that he can literally do whatever he wants to do here instead of holding onto his past. Both in regards to his profession as well as the goal he'd been working towards (and, uh, failed hard) for twenty-three years or so.
🦊 Goal/Arc ➟ Making this man an actual member of society instead of constantly thinking that there is always a catch and people are out for their own interests at all times. There's a lot of, uh, opt-in trauma that might be associated with this, so this is probably super long term.
Specific CR for the trials: It probably won't go as perfectly as I might want, but putting this man in situations he is not comfortable with so he has to look at himself and figure out how to survive/handle it/learn a thing or two is always my favorite thing with idiots like this. He is thirty-nine and doesn't understand half this shit, send help.
Trial information
Trial Reactions & Goals:
🦊 Groundhog Day ➟ Oh this one is hilarious since his Stand specifically fucks with time in general. It won't take him long to pick up on what's going on as he always has a specific plan and layout for how his days go. It comes with being some kind of compulsion that canon has shown us. Meaning he will do whatever it actually takes to fix this nonsense. And be super annoyed forever that MiH can't actually give him any real purchase against this time shenanigans. Thanks, Thirteen, he hates being nerfed like this (it's for his own good).
🦊 Hot Springs/Roller Rink➟ Only not interested in the hip-hop one because Iam not that creative out here, y'all. But I'm interested in all of the others as might come up in thread because it'll be a whole case of him having to come to terms with some kind of thing and he really needs that. Also, uh, don't expect him to be interested in the costumes or actual dance aspects of things, he's more content to watch and partake of the actual springs than the frivolities. Something something stick in the mud something something.
Also in regards to the roller rink:he's going to think that a safe bet when it, obviously, isn't. And quietly balk at every single thing in there and trying his best to find the nearest corner to bunker down in and try to find his way out.
Even though, uh, he might actually be curious about some of it, this is entirely headcanon but this man was literally weird friends with a manipulative narcissistic very overly sexual man as a teenager, okay.Who knows what'll happen here, but this is probably going to be a hell of a thing for him to stumble into.Trial Accomplishments:
🦊 Groundhog Day ➟ I'd actually like for him to have to find deep down what will actually be a selfless act for himself. It's been a long time since he's had to actually be confronted with that. So slowly bringing him back around to why he had originally wanted to help people in the first place.
🦊 Hot Springs ➟ I just want this man to actually open up since he's been masking and pretending for such a long time that being thrown out of his comfort zone will do him some good. If it comes with him accidentally breaking or almost breaking some of his vows from when he was young, then all the better.
🦊 Roller Rink ➟ See above with the hot spring, lmfao. But no, seriously, I am all about the comfort zone and him having to question why he had done the things he'd done in the past. He had made vows against dealing with this kind of nonsense when he was young before any of this was even a thought in his head. And between being reminded of these things existing, of his own human nature, and remembering some of the situations he'd been in with a man who he had a hell of a crush on (seriously), he's going to have a lot of things to think about and question his own "morals" on. Or if those are really his morals to begin with.
Trial Failures:
🦊 Groundhog Day ➟ I don't see this one particularly failing for him since it's really just digging into himself to remember how this works. BUT him having to be reminded of how good works in general is really its own failure in his mind. Or, well, if he manages to notbe able to figure it out on his own and need someone else's help. He's going to initially try and cheat by using Made in Heaven, which won't go well for him, I'm sure.
🦊 Hot Springs ➟ OH THIS ONE. So I'd find it the most hilarious if he doesn't actually get to work through anything here. Or, well, for the country one in particular if he's left without being able to do anything about it. Since, well, his own brain and "morals" will probably get in the way. The others will be mostly due to his own mental blocks he constantly has up and his hesitance to open up legitimately to anyone. He'll make masks, false memories, anything of the sort, to avoid letting anyone in.
🦊 Roller Rink ➟ I expect he's going to just be left internally screaming here which is a failure of its own and torture for this poor doofus of a man. That's about as bad as it can really get for him.
Timeline of Trials: The answer is the same for all of them, I'm just freestyling it out here.
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also if you wanna do game ko n pucci stuff i am So down for roller rink shenanigans ldsjhdsbkj ko just like. with his titties out like "what ails you, stranger"
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fjfkfif I am totally down for this as he's going to very much be internally screaming as this in is not at all what he expected to walk into.
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also word c: i'm probably gonna post a catch all for my zombies so i can do a starter maybe
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